GamingLives looks at Alpha Protocol - the positive aspects that made it a joy to play several times over, and the bad port that caused a low meta-score
"Before its release in June 2010, there was much hype around Alpha Protocol. It promised an espionage-themed, modern-day action RPG with the usual trifecta of engaging gameplay, exciting action and player-driven story. On release, however, it was hailed as something of a disappointment; there were control issues, graphical bugs, AI quirks, a few design problems and the PC version was a bit of a mess (or, more accurately, a lazy port) unless you were willing to put a fair amount of effort into fiddling with ini files. It ended up with scores of 72, 63 and 64 on Metacritic for the PC, 360 and PS3 versions respectively – hardly a ringing endorsement. All that being said, I have played Alpha Protocol through to completion on no less than ten occasions."