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E3 2012: Metro: Last Light Developer Interview: “It’s a terrifying, hostile world”

OXCGN:

"THQ Australia were generous enough to offer OXCGN a chance to have an email interview with Huw Beynon, Studio Communications Lead over at 4A games developing Metro: Last Light, the sequel to Metro 2033.

Myself and Nicholas Laborde had a few questions that THQ Australia delivered. They give a great insight into the world of Metro: Last Light and the direction the sequel is being taken.
What looks certain is that the care and effort being put into this sequel is second to none."

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gaminoz1513d ago

They are definitely going in the right direction with the outdoor sections.

BadCircuit1513d ago

Not sure how it will fare against the big boys, but Metro does have a strong following.

Proeliator1513d ago

Oooohhhh... me likey Metro

Hooshuwashu1513d ago

Great interview, looking forward to this. Just hope my pc can manage it :(

guitarded771513d ago

I just got Metro 2033 in the mail today... played for an hour or so... pretty good so far. Those monster dog things are bullet sponges though.

Proeliator1513d ago

Metro, while it does have a few rough spots in the gameplay, is an overall excellent example of atmosphere in gaming. No matter how stuck you may ever get, keep on - it's worth any frustration!

guitarded771513d ago

Yeah, I just hit my first roadblock. The character I was escorting froze, not allowing me to progress with the mission so I had to reload checkpoint. There is a lot of texture pop-in, but like you said, the atmosphere is great. Besides atmosphere, I like the gun play. The guns feel real. The revolver is possibly the most real I've seen in a game... and the lighting is good. The voice acting is pretty bad at times (horrible Russian accents... I've had several Russian teachers in computer science), it's actually pretty funny.