Will the inclusion of co-op destroy the survival horror element of Dead Space 3, or will having a second character around finally give Isaac someone to talk to when he's knee-deep in Necromorphs? Jack Bromley investigates.
I'm wondering this, it's taking a new direction.
Not feeling it at all . But as long as the single player isnt some forced coop BS like Resident evil 5 , why not .
In addition, I didn't feel that Dead Space 2 was scary at all. In fact, I'd go so far as to call it an action game. It looks like the third title is going in that direction as well, and if their intention was to make a horror game, then they've lost the plot.
Dead Space was always considered an action horror game in the first place... Even though it had a few survival elements in the first game It wasn't never suppose to be a survival horror
I'm hoping its only a separate mode. What's scary about playing with someone else right there with you? Extraction was coop, but I still preferred playing it alone.
Well, I had a feeling it would go this way. Should still be good, as the developers have yet to disappoint. I'm just hoping there is either a single player only campaign, or a separate campaign campaign for co-op. I don't want another character stuck to my hip if I don't want...
It was only a matter of time before EA ruined the series, guys.
It's a bit early but I suspect EA aren't satisfied until they've violated every franchise they have.
You've got to remember, it's Visceral developing this game, EA are only the publishers. Sure, EA likely pushed to have co-op, like they probably pushed for multiplayer in Dead Space 2 just as a way to include their online pass in the box. But Visceral, even unwillingly, will be developing co-op to go with this game, have faith in them.
Why do everyone started to make judgments?? the game is not offically announced.. we only got leaks and a countdown on website so why dont everyone chill and wait for EA's press at E3 for the trailer.
Am sick of developers feeling the need to include multiplayer in near EVERY game nowadays.
you and me both. forcing multiplayer in a game that really just needs to be sp is getting ridiculous. so many game such as.... ratchet and clank uncharted max payne mass effect resident evil this now just to name a few. aside from ratchet all those are decent mp's too but thats just it, they are decent. none of them are great and none of them are going to steal players from halo, cod, or bf so why bother. take those resources and apply them to making the sp even better.
I thought RE5s co-op was pretty great. Probably the most fun co-op game I've played other than Borderlands. And if you're talking about Ratchet and Clank All 4 One, well you can't really force co-op into a game whose entire existence was based on the fact that insomniac specifically wanted to create a co-op centric game. As far as I can tell based on what reviewers say about it and what I've seen, with or without co-op, All 4 One would have been sh*t regardless if it had co-op or not. Mass Effect mp I initially thought was going to suck, and was just expecting it to be mediocre or terrible, but it turned out to be so addictive and fun that I'm actually glad they put it in there. But as for those other games, while they didn't necessarily need mp, it's not like they're all that worse for having it. Sure, those resources could go into making the single player a LITTLE bit better, but I really doubt by much. If Dead Space 3 has co-op, that will be cool. So long as the game isn't BUILT for co-op and is more of a drop in drop out co-op experience that the gameplay or story doesn't acknowledge at all (like Resistance 3). If it's like R3s co-op, then I don't think anyone should have a problem with it, since it would be completely optional (your fault if you choose to play with a friend) and the game wouldn't be built around it.
Uncharted didnt suffer from its mp , said mp is acutally quite great and a refreshing break , like gears and other tps , from fps . And it did help its sales . To each their own but i'm having much more fun in UC than any cod . it's fast paced , easy to get into , updated like crazy and even more balanced , overall . Max payne doesnt seem to suffer either in the SP departement . Mass Effect would still have the ending issue/controversity and its raving critics without mp . Red dead redemption is even still the best open world game , rpgs aside , with still a mp . Opinions about their mp aside , most of those game you list arent suffering in the sp , and sells better with it so ... Catastrophic experiences to avoid are like Resident evil 5 forcing AI co-op on you because of the mp ... and so far , it's the one and only time we had that kind of crap in a popular game . And the horrible mp of Dead space 2 .
I think with Uncharted they took it too far in Uncharted 3 Uncharted was fantastic...it was about skill and using the cover system Uncharted 3 was basicaly just relying on your level so you could unlock more powerful guns, weapon mods, kickbacks, upgradable perks and because of this became really unbalanced I think it's a perfect example of when single player games take online too far
Can't say i agree with you . But even so , just mean they changed their mp focus in UC3 .. not that the sp suffered for their mp , or vice versa .
glad to see someone else like uncharted 3's MP :D
as long as the game isnt based around co-op then it'll be fine, if its singer player with with co-op added once the development is mostly completed then cool, just as long as when it's not co-op i dont have a useless AI following me, just have it so single player = 1 person, and co-op another character is added in idk maybe by an adjusted opening scene where issac finds this guy hiding or something
As long as you don't have to do play co-op to beat the game. I don't like that. I rather go solo.
I really enjoy the first game..the second game I started playing then I stop because it felt more of the same.. I got bored...I aint really excited for this one.
Cooperative play: "Ruining Horror games since 2009"
I just hope that Dead Space 3 tries to balance the fear factor so that it can cover the whole game experience. The first Dead Space did a great job while the second only felt like a survival horror in the last chapter in the game..... I'm not even going to elaborate why adding in the main campaign is a bad idea.........
Drop in/out co-op or not this should of never been added I mean are EA stupid...look at RE5 arseholes, did you guys learn nothing from this I'm guessing the horrible, tacked on multiplayer will be in this aswell so were going to have crappy co-op and an online mode The problem is that they will develop the single player around co-op like RE5, maybe not as bad but still. This will become way too action based Besides what happened with Ellie...wouldn't she be a co--op partner instead. I just feel like they have created this character in Issacs mind just for co-op reasons not story.
Whats the big deal? I think that deadspace is too spontaneous of a game to be hampered by coop. In fact, i think being scared to hell with a friend would be great!
People should wait till it's out to pass judgement. I have faith in Visceral. Although what worries me is not the inclusion of co-op, but the fact that Issac might not be the main character this time around. It seems like this John Carver character might be a prominent figure in the Dead Space series to come...how troublesome.
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