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Metro: Last Light - Preview [Player Attack]

Player Attack: THQ was quick to highlight the narrative focus of Metro. They talked about the death of FPS gameplay, pointing out that too many FPS games are just slaughter porn, with players never given a why, or a reason to behave as a character in a unique world. In Metro: Last Light, they’re looking to change this, and really, I think it’s a process they started on in 2033. Both games seem to be moving towards an RPG-lite style of gameplay, incorporating persistent mechanics and development across the game - even things as simple as having to collect and maintain filters, using currency and developing and discovering new technology as you progress.

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adorie2211d ago

I know it's not out yet, but... shall we max it out? :)