In an interview, creative director Gary Carr described the game as "massive", saying that it far exceeds early estimations in terms of its size.
"This is the biggest thing we've ever made," revealed Carr.
"Seriously, I don't want to sound like I'm over hyping it, but our biggest problem was that we put you on this thing that moves at 30mph, so we had to build this massive world.
"At E3 last year I got my maths wrong, I said it was 300 miles of track, but it's way, way, way more than that," he added.
I'm a lazy bastard that likes playing my games sitting in the sofa with a controller, and not getting up and moving my arms and legs around in front a TV like a moron (Wii, Move and Kinect I'm looking at you)
They obviously are going to continue to get silly hate from the usual suspects who don't even own the console let alone Kinect, but that's not the audience they need to target at E3.
Could be a sleeper hit for Kinect this September and the game that shows what can be done if all of it's strengths are integrated into a major title.
Evil
Quoted for stupidity.