Simon Hill, designer for Outerlight Software, takes the stage this week to discuss trends in game difficulties. Are games becoming too easy, or are players just getting better? Can developers ever really balance frustration with satisfaction?
games are becoming easier because gamers are becoming more casual and therefore not good.
you don't see many really challenging games any more, which is why i absolutely thrive on ninja gaiden: black, DMC3, and gow2's titan mode. it demands better, smarter play, which is something you don't see any more.
MGS2 European extreme is the hardest thing ive ever played. Hopefully they have that setting in MGS4.
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