It’s #5 of The Classics this weekend and we’re looking back at probably one of the rarest titles on the Gamecube – Tales of Symphonia. Back in late 2004, nearly 8 years from now. Many look back at the Gamecube and will know this was a JRPG to get. The free-flowing combat system that was very interactive in chaining combos, unison attacks and compound special attacks. The combat was so deep yet so enjoyable that this was a game that stuck out, even till this day.