What sticks out most to me is how much it's been influenced by uncharted. One of the annoying things about Uncharted is how almost every step you take is met with disaster. Walk up to a bus, it explodes. Try to climb something, it falls apart. Think you've finally escaped, nope you just got started.
The point in having "everything" break is that when things stop going wrong, you wonder what really big thing is about to go wrong.
"Wait... every ladder so far has broken. Every car has exploded. Every building has collapsed. Now, suddenly, NOTHING. Something really bad's about to happen."
"Wait... every ladder so far has broken. Every car has exploded. Every building has collapsed. Now, suddenly, NOTHING. Something really bad's about to happen."