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60°

The past, present, and future of video games at the DIY-focused Maker Faire 2012

It’s rare to see Tesla coils, a man in a giant cardboard robot suit, an R2-D2-building club, steam punk accessories, and video games share a common zip code, much less congregate in one confined space. Yet they were all part of this past weekend’s celebration of do-it-yourself culture at Maker Faire 2012 in San Mateo, Calif. Packed with exhibits and experiments, Maker Faire is a chance for “makers” — that is, anyone who actively seeks to create something with their own hands — to not just show off their projects and hobbies but to inspire the thousands of people who came to see them.

Video games were just a small fraction of what was on display, but collectively they composed an insightful reflection on the history of the medium. On the fairgrounds were not just one, but two organizations who have dedicated themselves to the preservation of video games: the Digital Game Museum (DGM), who aims to preserve and explore the history and impact of digital games (but lacks a permanent home), and the Museum of Art and Digital Entertainment (MADE), who has similar goals but also possesses a dedicated physical space in Oakland, Calif. to house its work.

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venturebeat.com
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Community4347d ago
acronkyoung4347d ago

I wish there were cool things like this in Michigan.

80°

Grim Fandango Gets A Double LP

This should make fans happy. Grim Fandango has been resurrected to hit the turntable once again for the game's 25th anniversary! In partnership with Double Fine Productions and Disney, iam8bit is repressing the fan-favorite Grim Fandango 2xLP Vinyl Soundtrack.

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Community172d ago
90°

Psychonauts 3 Isn't In Development Right Now, Double Fine Confirms

It looks like a third entry isn't happening soon.

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gamespot.com
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Community291d ago
badz149291d ago

uh oh...looks like the 2nd game flopped sales-wise. what a shame

MadLad291d ago

Psychonauts 2 has been the studios most profitable release, despite being on Gamepass, and a third title is already open and on the table when the time comes.
They wanted to do a big, new IP release coming into the acquisition being they would have funding they wouldn't have otherwise. That was obviously greenlit.

EvertonFC291d ago

He was always gonna make a new ip once MS bought them.
The correct dicision imo, comebk to P3 at a later date.

Muadiib291d ago

Much preferred the first game tbh, so not a huge loss.

120°

Tim Schafer Opens Up About Life With Xbox, Building Better Work Cultures, and What's Next

Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.

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Community410d ago
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Gamer75410d ago

Would say that if he was talking about Sony ?

S2Killinit409d ago (Edited 409d ago )

Come now, MS PR efforts with these personalities is on a whole different level. At least historically.

I dont know this dude, but they got some really feisty characters talking their points. when its too risky for a higher up to be saying it, they let the grunts do the talking points.

These PR characters are not idiots, they are cogs in a machine that is Microsoft PR.

porkChop409d ago

@S2

Tim Schafer is not some "PR character". He's one of the most well-known and respected pioneers in the industry.

ChasterMies409d ago

Sony has its own blog, podcast, and video series to promote PlayStation. Arguably Sony PR is just better than Microsoft PR.

rlow1410d ago

Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .