Are Tactics In Shooters Dead?

Nyk Gardner writes:

"So… I had a random thought that has been stuck in my head for a few weeks now.. and I figured I’d share it finally. This is being written off the assumption that people have heard and/or played Call of Duty."

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zeal0us2369d ago (Edited 2369d ago )

It's called the CoD Effect. Some companies will dumb down their games to be like CoD with hopes the game will attract consumers and sell big.

Some of the gamers this generation prefer CoD b/c its simple.
I let my nephew borrow my copy of rainbow six and ghost recon once. The next week he was complaining how they was boring and how he couldn't get pass a certain level. Guess what he was playing though? That's right it was indeed CoD.

Amazingmrbrock2369d ago

I'm looking forward to planetside 2.

Also MAG despite it's many short comings could at times be very tactical.

I think that when we start truly getting mmofps then we will start seeing coordinated tactics in the genre. When there's no player cap, no maps, just a large open persistent world with thousands of people playing all the time. As long as it's set up right for leaders to give directions to their units it should work out mostly.

ThanatosDMC2369d ago

I like that you mentioned MAG. Old MAG clans are reforming to see if Dust 514 is going to be any good.

I'm also looking forward to Planetside 2.

Amazingmrbrock2369d ago

It sounds like it'll be good. Plus it's free so there's no reason not to try it. If it's anything like eve there should be some tactical element.

Fylus2369d ago

Agreed, DUST 514 is truly worthy of the word "epic".

MrMister2369d ago (Edited 2369d ago )

R.I.P. Metal gear Online. There will never likely be another game like it :(

The reasons games suck now is because people in this generation are stupid. Look at what is mainstream on TV (Jersey Shore, "Reality" tv) and Radio (Lagy Gaga, Nicki Minaj, Souljah Boy, other generic crap "pop" songs with meaningless lyrics and weak electronic-only instrumentals) and it would only make sense that those same morons want stupid games to go along with their other forms of mind-numbing media.

Fylus2369d ago

Exactly. Seriously, what the hell is wrong with the casual human population? I can't tell you how many times I get asked, "So what music do you listen to?"

Then I'll reply, "Oh you know, Megadeth, Bullet For My Valentine. Anything Metal, really."

Then they say something like, "Pssh, really? Grow up and listen to LMFAO and Black Eyed Peas".

I mean, are you f**king kidding me? People these days...

vickers5002366d ago

There are plenty of great games out there. Yeah there's a lot of crap, but there's also a lot of good games. Just because the majority of them aren't great, doesn't mean "games suck now". It just means the industry is growing. With growth, you are definitely going to see more crap from different companies trying to get a slice of the pie by creating crappy games, but most of those companies never made anything great to begin with.

The same applies to television. There's a lot of great tv shows out there, but just because the crap outnumbers the great stuff, doesn't mean "tv sucks".

For music, I agree, but then again, I don't listen to a lot of music for the reason that most of the crap on the radio does suck ass, and I don't really care enough about music to spend a ton of time trying to discover new great stuff on the internet, it's like trying to find a pencil in a haystack (doable, but not worth the time or the effort).

And Konami shot themselves in the foot with MGO. When you got into a game, it was pretty good, but the whole system was a MAJOR pain in the ass. Konami IDs were ridiculously terrible, and the servers for them were broken quite a lot as well, so it took a while to even get past that. Oh, and patches through their slow http downloads? I remember it taking like 4 or 5 hours to download a patch that should have only taken 30-45 minutes at most.

Myst2369d ago

To a sense yes and no. I mean tactics can certainly still be used in shooters the thing is it almost seems unnecessary in some where it's not really needed to win the game. Although the team that does use tactics have it far easier than those that do not.

So yeah I'd say tactics are still in it but it's really optional.

ApolloAdams2369d ago

Define tactical?

To me CoD with a party is just as tactical as Ghost Reconstruction obviously with difference.

Dead would mean gone and that just simply isn't the case. The market wants twitch based shooters and if tactical shooters are dying they go the same as JRPG it isn't the time for them anymore.

Hicken2369d ago

Call of Duty requires almost NO tactics. Not in the military sense, in any case. It's far too fast-paced for that. You can come up with some plan ahead of time built around your enemy's spawn points and poor map designs, but that's not nearly the same as having entire squads play decoy or using tanks to break the enemy lines or a well-positioned sniper in the distance.

And saying JRPGs are dead just tells me you don't know anything about JRPGs and how they're faring.

soundslike2369d ago (Edited 2369d ago )

I think its because people have too many games these days. When you've never learned how to play a "hard" or "tactical" game and can just choose not to play it, people will just go for the path of least resistance.

I remember buying SWAT 2 as a kid, and when I first played it I was like "wtf is this..." I was getting owned, I had no clue what was going on. Eventually, since I bought the game and wanted to get my money's worth, I started to learn all the little ways to clear rooms successfully, unit position, etc, and ended up loving it.

If I had the option to play another instant gratification game at that point in time, I might not even like "smarter" games to this day.

yesmynameissumo2369d ago

It's dependent on the player, not necessarily the game. COD Team Deathmatch CAN be tactical with the right group. And Socom CAN be a run and gun fest with the right group.

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