The Official Battlefield Blog - In this episode of “Inside DICE”, we let you in on the design philosophy behind the HD Destruction in Battlefield 3™: Close Quarters and how the VFX was tweaked to fit the mayhem in this new indoors environment.
So beautiful can't wait to blow shit up :D.
I wish i could too....but i play recon and DICE wont give us ANY explosives. :(
It would stop recon players from sitting there like douches not getting objectives
lol I dont play that way I play aggressive sniper. But honestly I mean all we have is our sniper rifles with horrible hit detection. They could at least give us armor piercing rounds our something
Play rush on Damavand Peak and tell me half the team aren't sniping :D Hit detection isn't that bad on PC but yeah armour piercing rounds would be pretty good in place of a supressor.
Destruction I like.
IF only they could fix input lag for the ps3 version. smh.
Crap Joco you beat me too it, yea as I play ghost recon and max payne it shows me how big of a deal input lag really is. Bullet drop rocks I mean I love that BF3 is realistic but hell we can barely lead shots with input lag><
Just curoius and not bashing in any way, but have you tried a different TV? Just asking.
I get input lag on one of my tv's but not the other, but I game on PC. Got to be worth a try
If they actually fixed the input lag for PS3 I would end up picking another copy of it up because I loved the beta so much. But after buying the retail version I had to sell it quick because it's trash with the input lag.
@hufandpuf it isn't our televisions, finally Dice admits it is a problem and they will have it corrected by the release of Close Quarters. Just got to wait and see.
If only you could have bought the parts and built a PC to play it on for the money you spent on that dated console. "smh"
wow really your acting like im in the wrong here XD btw just so you know i like bf3 even on consoles but the input lag kills it for me. Which wasn't in the beta. Build a pc? no thanks i have the money but don't wanna put the time and knowledge into it for one game.Ps3 is enough for me. Platted bf3 which isn't on computeras well. have a nice day.
Turn off the V-SYNC under video option. My input lag for the ps3 is now gone.
done it bro. reduces lots of lag but not all of it. I have done absolutely everything to eliminate it but i can't. even on 480 it lags. All three tv's that i have, have input lag.
The day that all particles stay on the ground instead of falling through them, and dynamically react to external forces surrounding them, is the day I will really get back into gaming. As it stands, shiny textures, DX11, and particles mercilessly disappearing like it's 1999 just doesn't cut it.
i dont know about you but i play games... not stare at particles. LOLOL
When looking at the overall detail of the scene I take particles into account. Just imagine how much more immersion your gaming experience would have, if all those chips of wood and tile, and pools of blood and bodies of the dead were all piled around you after a tense firefight. All there, and all being calculated with physx. I don't know about you, but being a PC gamer, I take these details into account.
It great to hear that the claymores and C4 had tweeks to fit gameplay, the same as RPG rounds and grenades.
Yes, was glad to hear this. Some rare common sense from Dice. My two main worries regarding CQ were shotguns and explosives, mainly RPGs. Im worried that every game will be either a shotgun fest or an rpg fest. At least now they seem to have solved the explosive qualm, but i can't see how they will discourage everyone from using a shotgun, because thats gonna be the case in CQ. Im not happy with CQ, as i prefer more of the traditional large open battlefield approach, but i will still get because im too curious to see what its like, to get the new weapons and to see how domination will play out. For some reason, maybe because of a recent article mentioning releases of stuff in May and June, im assuming CQ is a week or so away, esepcially on Ps3, im hoping its not near the end of June.
Reminds me of FEAR 1 on PC when it was released! Just the particle effects and destruction in the walls and the sparks just bring me back to playing FEAR 1 on my Dual Nvidia 7600 setup! But the last 2 FEARs were terrible in comparison. A new FEAR that takes notes from the first FEAR with this engine would be amazing
One of my favorite games on PC. Used to love the grenade explosions that would send a shockwave ripple out. The game had great AI too. Agreed that the two sequels pale in comparison.
Yeah I use the "Fear formula" as an example of how FPSs have been watered down to attract the COD crowd lol. But yeah FEAR1 was outstanding PC game it was benchmark at the time, if your PC could run it - it could run anything! AI,Sound,Graphics,How the guns handled and the horror were just outstanding but the last 2 FEARs were just terrible.
Transform all the things into sheets of paper!
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