Capsule Computers writes:
"I got a chance to sit down with the Darksiders II creative manager, Jeremy Greiner, to have a chat with what the new Darksiders will bring to the table, what they’ve changed from the first game, and what we can expect from the new horseman, Death.
First off, the big question that you think of when it comes to Darksiders II is what it’ll be like to control Death, and will it in fact have a different feel to it than playing as War in the first game. Greiner assures that Death will be an entirely different character, with a different personality, combat style, and feel to the game. There will still be similarities to the original game, of course, but the difference will be obvious. And not just because Death has a wicked looking scythe set instead of the kickass sword.
Darksiders II will also have double the content of the first, with even vaster worlds to explore and conversation trees that can lead to further stories to explore. As well as the big main quest there are even more side quests to take on, if that’s your kind of thing."