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Multiplayer doesn't need a narrative

The new hot feature for multiplayer isn’t a mode type, a perks system, or even a mute button. It's a story...the one thing that might not actually belong.

THR1LLHOUSE1437d ago

I don't think I've actually played a multiplayer game that had a "narrative" but I like the idea in theory. Of course, it doesn't add a whole lot, but I think it can still add an extra layer to what is otherwise just "NOW IT'S DEATHMATCH TIME KILL THOSE PEOPLE."

SybaRat1437d ago

I don't need deeply nuanced characters and themes to take and hold a Crazy Kings hill. I need a rocket launcher AND FURY.

no_more_heroes1437d ago

I have chortles...

NOW I HAVE FURY!!!

dexter116281437d ago

if the narrative put into multiplayer feels forced and unnatural, then I agree. but if the designers find a way to add it in a way that adds enjoyment to a game and does not feel forced, then i'm all for it

CommonCent1437d ago

Hot feature since when? Max Payne 3 is the only game I have played in I think ever that had a narrative and it does it quite well...

h311rais3r1437d ago

Halo 4 is going to be doing it. That's why there is so much talk about it. All they have said they are giving each team a reason to be fighting.

Ducky1437d ago

Brink tried it too. That's all I can think of.
Unless if you want to count KZ3 too.

Hicken1437d ago

NEED? Maybe not. But if done well, it certainly doesn't HURT.

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