StickSkills says, "As a follow-up to one of Blizzard’s most highly touted creations, the expectations for the third entry have been supremely steep. Diablo, which many people still enjoy today, was revolutionary for its time. That time, though, wasn’t exactly yesterday. Games obviously inspired by the click-happy RPG have added much to the recipe, so for Diablo III to reclaim the crown, it had to really be something big. More of the same would probably do most of the job, but in classic Blizzard fashion, the developer took an entire decade to craft a full-bodied experience with an expansive campaign, deep RPG system, solid multiplayer infrastructure, and endless supply of loot. The problem? Diablo III did not ship as a complete product."