IncGamers: Upon loading up F1 Online, the free-to-play browser-based game from many of the same team involved in the console F1 games, I had no real expectations. I knew it involved micro-transactions in some way, so would it be a case of pay-to-win? Would you be able to race or manage, or both? How are the designers getting around the famously rigid F1 licensing terms?
What I got was answers to those questions and, more importantly, I got a look at a free-to-play and browser-based game that I'm actually interested in. Then again, I do enjoy real world Formula 1, so my viewpoint is likely somewhat biased.