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The World Of The Last Of Us: Will It Be A Sandbox Or Linear Affair?

At first glance, many players thought The Last of Us could be an open-world game, but Naughty Dog's past games seem to allude to a more linear experience akin to the Uncharted games. Even still, an open-world design seems like it would be beneficial to the game's plot. So which experience is more likely to be had in the game? GP Editor Jared shares his thoughts on the matter.

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masa20092006d ago

Is this even a question?
It will be linear.
Enslaved was linear, Uncharted is linear.

It's easier to keep the same graphical fidelity with that template, it's easier to do a game within a mid-length dev cycle with that template, they are used to doing cover-based shooters with strong cinematic elements, and it will sell just as much because Naughty Dog fans aren't the most discerning crowd and don't care much for innovation.
Naughty Dog does crowd pleasing, casual action adventure titles.
That's what they do, no more, no less.

Right now they are about the only Sony studio with a pattern of creating system selling exclusives, and do them at a pretty fast rate.
It won't be a revolution, it won't be open ended, it won't create any new concept, it will be just another cinematic shooter with marginal elements from other genres (survival and action adventure) thrown in.
Like its predecessors, it will have unremarkable gameplay elements and compensate for them with a high degree of polish and a couple compelling characters based on archetypes established in pre-existing mainstream properties.
And that will be enough to sell millions. Because that's what the market wants.

vikingland12006d ago

I agree with most of your post. But it kind of sounds like you don't like the series.How ever you do make some valid points. I presonally love the UC series. I can't wait to play this game.
I love the ( playing a movie ) feel the series has.

ShinMaster2005d ago (Edited 2005d ago )

"That's what they do, no more, no less."
First of all, stop depreciating Naughty Dog's games. And second, stop talking like you've played through TLOU.

Why haven't you informed yourself about the game actually being more open than Uncharted? It's not going to be as linear.

What does Enslaved have to do with Naughty Dog!?
Why do you keep calling The Last of Us a "shooter" constantly?

"Naughty Dog does crowd pleasing casual titles"?
I wasn't aware The Last of Us was casual game... -_-

"Naughty Dog fans aren't the most discerning crowd and don't care much for innovation"?
Now you're down to just baseless opinions.

"characters based on archetypes established in pre-existing mainstream properties"?
First of all, give me a game that doesn't do that.
And once again, it sounds like you're devaluing their characters as you are their games for trivial reasons.

Nice trolling attempt. But there are too many contradictions and fallacies.

jessupj2006d ago (Edited 2006d ago )

I'm a big sony fan, but even I agree with most of what you said.

I loved U1 and U2. U3 was still a great game, but it was much the same, nothing was really innovative or different.

I know we haven't seen any gameplay, but from what we have seen it looks like it will be a lot like uncharted. No doubt it will have a great story and believable characters, but until it shows me something new I'm not excited in the least.

DigitalAnalog2006d ago

I've never heard so much tripe and nonsense coming out of the comment. First off, ND already stated that this game would be less linear than Uncharted. Second, previews already stated that this is NO uncharted copy as you boisterously claim.

"It's easier to keep the same graphical fidelity with that template".

Then you've never played the Jak series. Jak 2 was bigger and more open then it's predecessor yet it just so happens to be better looking considering the fact is uses the "same" engine as you stated. This shows you know nothing about game development and spouting up nonsense for the sake of trolling.

"it will sell just as much because Naughty Dog fans aren't the most discerning crowd and don't care much for innovation."

This statement is ironic because judging from the game's previews, it looks to be heading for INNOVATION. But I guess it won't sell according to your logic.

"Right now they are about the only Sony studio with a pattern of creating system selling exclusives, and do them at a pretty fast rate. "

What about Sony Santa Monica, ever heard of them?

The rest of your statement is baseless conjecture and from the way you worded your claims, it seems that you have already had a hands-on approach with this game. So pray do tell, what else do you know about this game that we haven't?

masa20092005d ago

Jak 2 wasn't a game with a lot of details and realistic visuals like UC and TLOU.
They will not do an open world game with those visuals.
Besides most of their frequent cutscenes are pre-rendered, that would likely not mesh terribly well with an open world.

Sony Santa Monica?
How much did GoW3 sell again? That was not a system seller.

You say you know TLOU will be very innovative.
How? What innovations are there?
I bet on a standard horror cover shooter with the characterization of Enslaved.

ShinMaster2005d ago (Edited 2005d ago )

Why haven't you informed yourself about the game actually being more open than Uncharted? It's not going to be as linear.

What does Enslaved have to do with Naughty Dog!?
Why do you keep calling The Last of Us a "shooter" constantly?

"Naughty Dog does crowd pleasing casual titles"?
I wasn't aware The Last of Us was casual game... -_-

"Naughty Dog fans aren't the most discerning crowd and don't care much for innovation"?
Now you're down to just baseless opinions.

"characters based on archetypes established in pre-existing mainstream properties"?
First of all, give me a game that doesn't do that.
And once again, it sounds like you're devaluing their characters as you are their games for trivial reasons.

Nice trolling attempt. But there are too many contradictions and fallacies.

masa20092005d ago

The Last of Us and Enslaved share some gameplay concept and personel.
ND already said that UC3 was gonna be more open ended than UC2 and it wasn't.
There are maybe going to be a couple rooms here and there with items, a couple larger areas, but it's going to stay very limited.
It's like when Insomniac said R3 would be less linear.
The Last of Us will be a shooter, just like Uncharted was a shooter.
They put some platforming and a few puzzles but a lot of the game is filled with shooting galeries.

ShinMaster2005d ago (Edited 2005d ago )

The Last of Us gameplay is nothing like Enslaved. Do you make these up as you go?

It's NOT a shooter like Uncharted. Stop trying to dictate what you think the game is going to be.
It has shooting elements, yes, along with a much stronger emphasis in melee than UC and survival. And there's absolutely nothing wrong with that. On the contrary, it's probably the best combination of gameplay elements for this game.
_

ND never said that UC3 was going to be more open world than UC2. They said they'll have bigger environments, such as the desert. You filled in the blanks.

The example of Jak 2 being more open world than Jak 1 and having better graphics is a valid point. Realism has nothing to do with it. You also have to take in consideration that they can't compare with PS3 games for obvious reasons.

No one's saying TLOU will be open world. Everyone already knew that it would be a linear game overall. But it is your approach in what seems to be an unnecessary attack. All you needed was one article to put it in question and it triggered your rant.
There's absolutely nothing wrong with linearity. Most of games ever made are linear and some of the best games ever made are also linear.

BTW 4.5mil sales for GOWIII is pretty good. A system seller for many, contrary to your sole opinion.

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bahabeast2006d ago

i have no problem with it being linear world, im sure the story, graphics and gameplay will be wonderful and thats really all that matters.

Thatguyinthesuit2006d ago

I think it was in a magazine where they asked the question with Naughty Dog. They said it's still going to be a linear game but it will be more open than Uncharted.

With that in my mind I think it's most likely going to be a wide but linear map where you're going in a single direction but there will be multiple approaches to get to certain destinations.

At least that's just my little speculations from that interview. I can't really remember which mag I got it from all I can remember is it was from a magazine.

Crazyglues2006d ago (Edited 2006d ago )

No it will Not be open-world like GTA IV -but it will be open exploration - but for all content purposes it will be a Linear experience, with open environment exploration -like Uncharted-

you will be able to walk around the area and find stuff but the game will be pushing you in a set path... it's really the best way to tell the story, if you think about it, because when your trying to set a mood you can't have the player go off and drive around the map for the next 5 mins..

Naughty Dog knows the best way to do something like this is to take you in the direction of the story to set up where and how the mood is set. -They have been really good at story telling and I think this will indeed set the mood in ways other games just don't do. Like having it raining while Ellie is trapped in a corner by a wild dog and having you see her terrified expression as you try to save her and fight off infected. Investing you into the story as it plays out like a movie were you can't wait to see what happens next.

-Think the Walking dead series- but if you were playing it while things were happening.

This is going to be an amazing game, Mark my words..I will call it right now, I think I got a good idea of what they will try to do from the interview they gave about their vision for the game. Can't wait for this one, if they do it right it will be a really amazing game.

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bub162006d ago

I'm pretty sure from what I read before, The Last of Us will NOT be a sandbox game

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