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Halo 3 - Forging Foundry

SketchFactor writes:

"Perimeter"
Players: 2 to 6
Gametypes: Slayer, Team Slayer (Rockets & Snipers)
Type: Medium sized wide open courtyard with walled off perimeter

For my second map I was loosely inspired by an old Doom map I used to play on called Fortress. It was basically just a big square wall with an open courtyard and you'd end up having these super long distance rocket battles across the length of the map. I wanted to make something that had long corridors and promoted cat-and-mouse ranged combat. Cover is pretty sparse on this map. Climbing up to the wall or a sniper perch offers a good vantage but it also leaves a player fairly exposed.

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