It seems hard to believe that we're sitting here and actually playing a game Blizzard worked on for over 11 years. Anybody who knows even a little bit about video games will tell you that Diablo is a huge franchise (Devilishly large? - Ed.). Diablo (1996) was an innovative and beautiful-looking hack'n'slash RPG that set a very important precedent. It sort of opened the door towards the RPG genre for those who haven't experienced it. We were also introduced to its (ground breaking) incredibly simple and yet amazingly addictive gameplay mechanics. Diablo and was a success and was followed by an even more successful sequel. Eager fans awaited a third installment, although Blizzard decided to put it on ice, because they had bigger plans, mostly related to their Warcraft franchise (but that's a different tale entirely).