Default Prime writer Chris Stewart embarks upon the first of a three-part look at why videogames are going to destroy themselves if things continue to develop as they currently are doing. In this first part, piracy is the subject of the day.
"Let’s begin with Blizzard and the rocky launch Diablo III experienced. They should really have anticipated some of these problems. I mean, if only they had a digital distribution platform and some way to know just how many people pre-ordered the game and were going to try and play it in the first week of release."