A large part of Enemy Unknown involves shooting aliens in the face. However, I’ll get to that bit in a moment. What really struck me about my hands on with this tactical reboot is just how big and deep it all looks – this isn’t just a turn-based strategy game. There’s scientific research, character development, engineers to manage, bases to build, and global politics to balance. Effectively mixed in among the indiscriminate alien slaughter are elements of Civ, The Sims and Sim City. This is deep.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
Can't wait for my first XCOM!