Submitted by Pozzle 1239d ago | opinion piece

What the Survival Horror Genre needs to Survive

Empty Lifebar writes: There’s been a lot of talk lately about how Surival Horror is dead. Most games are now focusing on mainstream action and adventure roles while Survival Horror games grow increasingly obscure and out matched. Even the series that invented the genre has shifted away from it and begun to focus on a more Action route. While Resident Evil tried to play homeage to it’s roots with the recent 3DS Exclusive “Resident Evil Revelations”, it still focused on the more action heavy gameplay the series is curently known for. (Clock Tower, PC, PS3, Resident Evil, Resident Evil 3: Nemesis, Resident Evil Outbreak, Silent Hill, Xbox 360)

wallis  +   1239d ago
For publishers to pull their heads out of arses and realize we'll buy them and that they don't need to have giant explosions?
Kinger8938  +   1239d ago
Make a good one!
rmedtx  +   1239d ago
Japanese Development studios... that's what it needs.
Kyosuke_Sanada  +   1239d ago
I agree with this article. Give the players more freedom to take on monsters but balance the game that combat still tips in the monster's favour unless you use the environment to your advantage.

I am happy to read how the author felt about Resident Evil Outbreak as well because the gameplay was brilliant online and if tweaked to the modern era, the game would be a breath of fresh air. It was so awesome when a team worked together to keep each other alive in the last one.

The only thing Operation Raccoon City got right compared to RE: Outbreak was that if a player should become a zombie then he shouldn't have any more control.....
#4 (Edited 1239d ago ) | Agree(1) | Disagree(0) | Report | Reply
Kratoscar2008  +   1239d ago
Stop freaking giving the characters a lot of weapons to defend, do it like in the original RE where if you dont save ammo you are screwed, unlike RE 4 where i want enemies to appear just to load all the ammo i had.

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