XMNR: The 38 Studios saga continued on Monday as Rhode Island Governor Lincoln Chafee confirmed that the studio has laid off employees following issues with paying the first installment of a $75 million from the state of Rhode Island.
Makes me sad. :/ Loved Curt in baseball and love him now in gaming.
I just want them to finish the game. I wanna see that art style on new tech. I loved kingdoms of amalur and i know hoe great a follow up would be on next gen. Im just lost as to their arrangement. Were they supposed to use all koa's $ to make payment, or just give back a million. How do u begin to pay back a loan a year b4 release? Thats why these games need "evil" corporations. It must feel great to b outed by a states government. Now, can they please explain what happened to the other 99% of our (taxpayer) money. Its just rediculous that they can spend our $ anyway they want with no oversight, making election promises, deals with corps to make themselves rich while in office, but after asking a game company to come to rhode island, they embarrasingly out them, knowing that this alone will harm the company thats trying to make $. Why dont they out themselves for being spending addicts, sending us into an oblivion of debt that will never be wiped clean. Remember, in 6 months we have to up the debt ceiling again (yes, again without any cuts to spending) and no federal budget in 2 years. I dunno, maybe when we up it another 2 trillion, we can find a tiny bit to help out 38 studios...i mean, we r simply printing more $ backed by nothing of real value so...why not? Because its rediculous. Dont ever get in bed with the government. Maybe they can shop thier idea to a company that is willing to take a risk. Heres to hoping a great product isnt another casualty of our rapidly imploding government.
Well their 1st game wasn't awful but it was very generic considering all the talent they have so I'm not surprised they are having difficulties, next time make a game that hasn't been made a 1000 times before and you're good to go.
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