Dragon’s Dogma is like a precociously intelligent teenager, in the sense that it has ideas beyond those of its peers, but struggles to explain itself. There’s no better example than the game’s rushed opening, which drops you into the armored boots of a warrior about to face a giant chimera. Then suddenly you’re at a character creation screen, wondering what happened to that other warrior. Then, a second character creation screen. Even though the game explains that you’re designing a Pawn -- an AI sidekick meant to assist the user-created main character -- we were left wondering who the hell was going to be our protagonist, anyway.