Sonic the Hedgehog 4: Episode II Review | Critical Gamer

Critical Gamer writes: The first episode of Sonic the Hedgehog 4 was a disappointment. It tripped over its own feet trying to follow in the Mega Drive’s beloved footsteps, landing itself in a puddle of mere competence. As if Sega knew this failure was inevitable, their baffling episodic format grants them a second chance with Sonic the Hedgehog 4: Episode II. Improvements are made at every turn, but this well-meaning step in the right direction still has many miles yet to go.

Modelled after Sonic 2 (complete with lovable meat shield Tails and that trippy halfpipe bonus stage), this instalment is determined to fix what Episode 1 broke. A brand new engine is exceptionally easy on the eyes and goes about tweaking the glaring flaws from the old physics. No longer will Sonic come to a dead stop without your say so, nor will he cling to walls like a perfectly-cooked strand of spaghetti; but the floaty feel can’t be shooed off so easily. Slower and less satisfying than other sidescrolle...

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