Sonic-obsessed James Newton takes a swing at his hero's most recent title:
"The backlash against Sonic the Hedgehog 4: Episode I must have hit SEGA hard. Here was a game everyone said they wanted — a high-definition return to Sonic's 2D roots, and while it was a decent game on its own merit it didn't feel like a true continuation of those classic 16-bit adventures. It was almost like an athlete coming out of retirement: all the right moves were there, but it was never a match for its heyday.
Sonic the Hedgehog 4: Episode II, then, arrives with a twofold purpose: fix the first part's missteps and prove itself a true sequel."