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10°
Gaming
Interview with Unseen64.net (TheGamingLiberty.com)
1 day 11 hours ago | Gaming | Interview |
SwilloTGL
Irish Gaming Site TheGamingLiberty.com interviews Unseen64.net a site which archives rare games and codes which never made it into our collections ...
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10°
Mobile
'Sword of Fargoal' Interview, Gameplay Video
2 days 22 hours ago | Mobile | Interview |
x__JL__X
Touch Arcade: A week back, we posted an exclusive preview of the upcoming iPhone remake of Jeff McCord's classic '80s dungeon-crawler, Sword o...
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20°
Industry News
GI.Biz Interview: Animal Magic
4 days 21 hours ago | Industry News | Interview |
Cyrus365
GI.Biz writes: "Best known for its esteemed Zoo Tycoon games, this year Blue Fang has expanded the reach of its animal centric titles to iPhon...
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Get a dream job as a video game designer
AdBot | Advertisement
Study video game design and start a career in the video game industry. Learn more from some of the nation’s leading schools and colleges.
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10°
Mobile
Pocket Gamer: Cobra Command Interview - Part 2
6 days 10 hours ago | Mobile | Interview |
BIoodmask
Pocket Gamer presents part two of an epic interview with the makers of classic laserdisc game Cobra Command.
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10°
Mobile
Pocket Gamer Exclusive: How Cobra Command went ...
9 days 9 hours ago | Mobile | Interview |
Cyrus365
Pocket Gamer writes: "If there was one area of arcade retro gaming that we never expected to make the transition to iPhone, it's those short-l...
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10°
Multi
Gamasutra Interview: Capy Talks Critter Crunch,...
9 days 17 hours ago | Multi | Interview |
Nineball2112
Capy is a small independent game studio from Toronto, now 23 people strong. I met most of the company's founders at the 2003 GDC as OkayFun -– a sm...
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10°
Mobile
TouchGen: Ravensword: Developer Interview
10 days 9 hours ago | Mobile | Interview |
Cyrus365
TouchGen writes: "What a day! I sat down with the developers of Ravensword Josh and Russ just as their highly-anticipated game was released to...
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10°
Dev News
Getting To Know Your Developers [GTKYD]: Pedro ...
11 days 3 hours ago | Dev News | Interview |
rivithed
Read a featured game developer interview with Pedro Almeida, from Attack Pinball Studios. Pedro has recently completed Undead Attack! Pinball, a ne...
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10°
Dev News
Interview with Hive (iPhone) Developer Lotuslan...
11 days 7 hours ago | Dev News | Interview |
DDGW_Ronin
The first commercial adaptation of the board game Hive shipped a few weeks ago on the iPhone. Due to its niche popularity, many gamers and develop...
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10°
Mobile
DJ Nights : Global Tour. Interview with the gam...
14 days 17 hours ago | Mobile | Interview |
Truthbombers
DJ Nights gameplay involves rhythmic tapping, shaking and even virtual turntable scratching to progress. The game innovates on iPhone and iPod touc...
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10°
Mobile
Pocket Gamer Interview: Wisp Games on bringing ...
17 days 11 hours ago | Mobile | Interview |
Cyrus365
Pocket Gamer writes: "Despite its reputation for bite-sized casual gaming fun, there's also plenty of ambitious games on the App Store. I...
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10°
Industry News
Pocket Gamer: Mike Yuen on Zeebo - the fourth h...
17 days 11 hours ago | Industry News | Interview |
Cyrus365
Pocket Gamer writes: "Part two of an extensive interview with Zeebo CEO Mike Yuen. You can read the first part here. Q: Were there any fu...
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10°
Industry News
The Tiger And The Spider: From AAA To App Store
18 days 13 hours ago | Industry News | Interview |
BIoodmask
The good news for Tiger Style: its first game, Spider: The Secret of Bryce Manor, was a critical and a reasonable commercial success -- up at the t...
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10°
Dev News
DDGW: Interview with Addicus developer: Get Set...
19 days 1 hour ago | Dev News | Interview |
DDGW_Ronin
Toronto developer, Get Set Games Inc., is making waves with its simple, yet popular math puzzler Addicus. Rob Segal, Lead Developer, sat down with ...
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50°
Mobile
Gamasutra Interview: Al Lowe Talks New iPhone A...
19 days 16 hours ago | Mobile | Interview |
Nineball2112
Leisure Suit Larry creator and Sierra-era veteran Al Lowe has effectively retired from the game industry, but was intrigued enough by the opportuni...
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50°
Industry News
IndustryGamers Interview: EA, Playfish On Combi...
19 days 23 hours ago | Industry News | Interview |
Cyrus365
IndustryGamers writes: "Electronic Arts today made a huge splash in the social gaming world by acquiring Playfish in a deal worth potentially ...
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10°
Mobile
Interview with the Developers behind Guerilla B...
20 days 22 hours ago | Mobile | Interview |
Totalsam
Thumb Spree interviews Angry Mob Games about their upcoming dual-stick shooter for the iPhone, Guerilla Bob.
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10°
Mobile
Techulous: Spectrum Light Battle Interview
22 days 12 hours ago | Mobile | Interview |
BIoodmask
Techulous was able to have an interview with the David Gooley, developer of a new game on the App Store called Spectrum: Light Battle. They found t...
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10°
Mobile
Finger Gaming Interview: The Developers and Dan...
23 days 14 hours ago | Mobile | Interview |
meepmoopmeep
Finger Gaming writes: "The anthropomorphic heroes, demons and Nazis that litter the world of musician Daniel Johnston's marker drawings seem l...
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10°
Mobile
Pocket Gamer Interview: How Backflip Studios pu...
23 days 14 hours ago | Mobile | Interview |
Cyrus365
Pocket Gamer writes: "Backflip Studios's latest game Harbor Havoc 3D just went live on the App Store, and the studio is certainly keen to reve...
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50°
Mobile
id Software's John Carmack talks about making D...
23 days 19 hours ago | Mobile | Interview |
deantak
John Carmack is a one-man show again. He created Doom Classic for the iPhone mostly by himself and with a little help from an artist. VentureBeat's...
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Social Music Network for Gamers
AdBot | Advertisement
Playnit, the Social Music Network for Gamers is now Live. Listen to thousands of music tracks from your favourite games. Listen. Share. Play!
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10°
Mobile
Kotaku Interview: Carmack on iPhone Fallout, Qu...
24 days ago | Mobile | Interview |
Cyrus365
Kotaku writes: "What started as a lark, playing around with an operating system that would allow Doom creator John Carmack to quickly produce ...
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10°
Mobile
TouchArcade Interview: John Carmack Talks Doom ...
24 days 1 hour ago | Mobile | Interview |
x__JL__X
Touch Arcade: We once again had the opportunity to speak with id Software's John Carmack today. This time about Doom Classic, the iPhone, and ...
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10°
Mobile
John Carmack: Apple Already Ported 'Quake' To i...
24 days 4 hours ago | Mobile | Interview |
mezzo
MTV Multiplayer: In an interview with "DOOM" creator and id Software Technical Director John Carmack, he revealed that while he plans on ...
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5°
Mobile
STP: Slide to Play Q and A: John Carmack Talks ...
24 days 9 hours ago | Mobile | Interview |
Cyrus365
STP writes: "In Part 2 of our interview (Part 1 can be viewed here) we talk to John about what's next for his mobile development company, the ...
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20°
Mobile
Pocket Gamer: Mike Yuen on Zeebo - the fourth h...
24 days 15 hours ago | Mobile | Interview |
Deathadder
Digital distribution is all well and good, but your games platform - whatever it might be - needs to be connected to the internet or the whole syst...
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20°
Industry News
Touchgen.com interview with John Carmack
24 days 16 hours ago | Industry News | Interview |
Dave_LeClair
Nigel from touchgen.com sits down with John Carmack, co-founder of id software to talk about doom on the iPhone, and iPhone gaming in general. Avai...
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10°
Mobile
Slide to Play Q and A: John Carmack talks Doom
25 days 2 hours ago | Mobile | Interview |
Cyrus365
STP writes: "John Carmack has never been shy about from speaking his mind. The influential developer spoke to us about id Mobile's latest iPho...
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10°
Mobile
Digital Spy Interview: Charles Cecil, Dave Gibbons
27 days 20 hours ago | Mobile | Interview |
Cyrus365
DS writes: "Originally released on the Amiga and DOS in 1994, Beneath A Steel Sky is still regarded as one of the most definitive point-and-cl...
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10°
Multi
Edge: Mind Twist Interview
32 days 21 hours ago | Multi | Interview |
BIoodmask
The next project from the creators of Magic: The Gathering won't be paper-based. It's instead being designed for the world of online, via Facebook ...
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