VGChartz Reports for the Week ending Dec 15, 2007, American Sales were as follows:
DS: 704,805
360: 330,501
PS2: 253,824
PSP: 251,689
PS3: 192,730
Wii: 173,798
Is that all Wii were available or is VGChartz undertracking Wii's on the market? 170K (30% decline) seems strange....
Unreal Tournament III openned up PS3 with 69,768, which basically has outsold PC counter-part.
Half-Life 2: The Orange Box sold 36,490
Game industry working conditions are improving, but occupational burnout still runs amok. Studios and workers have the power to slow it down.
Quite being abusive to the workers and hold management accountable.
The acclaimed open world action RPG is "underperforming" where its sales are concerned, according to industry analyst Daniel Ahmad.
“Final Fantasy 7 Rebirth Has Reportedly Sold About Half of What FF7 Remake Did in the Same Timeframe”
Makes sense to me since the current PS5 base is about half of what the PS4 base was when FFVII Remake released.
There were about 113 million PS4’s in consumers hands worldwide in 2020 when FFVII Remake was released (towards the beginning of COVID lockdown no less).
PS5 sales currently sits at about half of that (50-something million. We are not in COVID lockdown so many people are not as bored as they were 4 years ago and not in a rush to buy every video game coming out at release. Some PS4 owners may not have upgraded to PS5 yet and therefore can’t buy the sequel yet. And, of course, some who played Remake just might not be interested in Rebirth.
It just seems pretty disingenuous for an analyst to ‘analyze’ a situation when there are so many mitigating and unequal factors involved.
Unfortunate but it's the reality of sequels. And I simply just don't hear much people talk about rebirth and even remake as these titles just seem too hard to get into with many newcomers and old fans that are upset with the many changes.
well, according to some other reports, it had 2.1 mio. players in the first week.
so, who to believe now.
Josh Sawyer tweets: "I believe burnout has already replaced crunch as the primary hazard of the game industry. Managers are setting teams up to fail and devs are getting ground up as collateral damage. I have suffered from burnout myself. It's no joke. Thanks to @thewritegame and @Eeoor for the talk.
As with crunch, it's likely that managers may acknowledge creating the circumstances leading to burnout but will not take the necessary steps to change them. It's important that devs continue to talk to and support each other and to apply pressure until change is effected."
Where all these gay VG charts get released and everyone goes
B-A-N-A-N-A-S.
I know people wanna say yeah the Wii fad is passing (me included) but its simply a supply issue. Because the demand is sure there.
Hopefully I don't get slack for this news story as for the worldwide number, honest mistake, I didn't know it didn't include the japanese numbers.
Strange about the Wii numbers though, is that all they had supply for this week?
Playstation 3. We hardly knew you. :'(
360: 330,501
PS3: 192,730
Ladies and gentleman,
LETS GET READY TO R-U-M-B-L-E!!
Wii shortages.