Siliconera writes, "Katamari Damacy and Noby Noby Boy creator, Keita Takahashi , left Namco Bandai last year. Now, he’s found a new place to work, at least for the moment…across the world from Tokyo, all the way in Vancouver, Canada."
We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.
A developer daring to be different. I hope this game is good. I really enjoyed his Katamari games.
Really weird and super sucks Sony canceled them, especially given their history of patience with even the most niche games. Glad it survived through all that, going the extra mile to support it and grabbed the special edition physical release with the vinyl soudtrack.
It’s almost like he is asking for reassurance regarding poop being funny.
Well, it is. Just in the right quantities.
Sid writes: "Today’s State of Play broadcast marked the long-awaited return of Wattam, a whimsical, wonderful world that springs from the mind of Keita Takahashi, famous for his work on Katamari Damacy and Noby Noby Boy."
We recently played Wattam, but we also got to speak with one of its creators, Keita Takahashi, who is most known for Noby Noby Boy and Katamari Damacy. He spoke to us about poop, his embarrassment over his work, and more.
So does this mean Sony's not going to be taking his crap?! This developer definitely has some great creativity and the Katamari are a hoot. I hope we see more in the future.
Well, he certainly seems like a lovely human being. Perhaps a little too humble but I appreciate his lack of ego - not very common in today's gaming climate. Yet another reason why Japanese gaming is my preferred country of origin. The personalities of the people making the games are SO important to the outcome. In the West, devs tend to be either money grubbing corporatists looking to squeeze every dollar possible or they are egotistical narcissists who think it's their job to change the world through their "art". Ugh.