The Unity platform has quickly become a very popular engine for game development for the web and iPhone. Next up: Android. And the 3D game engine middleware and tools may be becoming relevant on higher-end platforms like PlayStation 3 and Xbox 360 as well, as the team at the company readies these platforms for inclusion in the latest version of the tech.
Two weeks ago, the company released Unity 3, which includes many new features -- notably among them, a new default project called Boot Camp. It also includes enhancements to its lighting, audio, and other systems aimed at making it more of a viable choice for high-quality 3D projects.
Now serving 200,000 users, according to the company, the five year-old Unity engine has benefited enormously in recent years from the explosive growth in browser, social, mobile and online game development.
Unity Technologies says it will charge Microsoft, Sony, Apple, and Netflix for Unity Engine games included in their subscription services.
Ultimately this will all get absorbed by the price we pay as consumers in subscription fees.
Sucks for everyone but Unity.
What's to stop these companies from barring games developed in Unity to their platforms? If I were them, I would do it in a heartbeat.
Subscription prices were always going to go up. Just like all other subscriptions in history of subscriptions.
Unity Technologies is laying off 284 people, the company confirmed today. This is the second round of layoffs for Unity in less than a year.
Game developers will be able to publish their games across multiple stores in a more efficient way through a single hub. Uptodown will increase the visibility of video games in countries where it is highly influential such as Brazil, Mexico, the Middle East, Indonesia, Russia, and India, among others.