290°

Who's Pirating Starcraft II?

It's a game that has 1/3 a campaign, and whose value is mostly in the multiplayer and Battle.net. Gamers who are mostly into the lore and the campaigns may very well just decide to pirate this title, and perhaps it's understandable in this case.

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gamerlimit.com
killyourfm5011d ago

You've got to be fucking kidding me. 1/3 a campaign? The only reason the original StarCraft had all 3 campaigns on the disc is that they all FIT. The art assets, the production values are astounding. The length of the campaign is no shorter than COD: MW2, which people also drop 100's of hours into.

In addition, consider yourself having one less reader since you condone piracy.

GWAVE5011d ago

Yup. This is dumb. I wonder if the guy has actually played through Starcraft 2. I have not, but based on what people say, the campaign is as varied and as long as all three of Starcraft 1's campaigns combined.

Cairnius5011d ago

So...if you haven't played the game, you really have nothing to add to the discussion, is what you're saying. :)

hay5011d ago (Edited 5011d ago )

I downloaded it yesterday not expecting much. After playing several missions I was astonished how well designed and made this game is and bought CE today.
As a rookie game creator/designer I hereby declare Starcraft 2 is a work of genius designer and great writer.
You have to play it to understand it.

Darkfocus5011d ago

it's not even close to all of SC's campaigns combined.

JsonHenry5011d ago

This game was supposed to be a trilogy. And it had over 30 missions which is on par with every other RTS. Not sure how people are getting it is only 1/3 of a full game. Because from the START it was said to be the first in a 3 part trilogy.

Cairnius5011d ago

I don't get people who say "Hey, we knew this is how it was going to be beforehand, why is anyone reacting to this?"

Because it's different when you actually have the game in front of you, and you can feel what you're missing? Announcing that you're going to do something that might let some people down doesn't mean that the people who feel let down have to not say so when it actually happens. Christ.

Lich1205011d ago

Would anyone even be complaining if the first game didn't have all three playable campaigns?! Times have changed since the first. To make a game as polished as the terran campaign in SC2 takes a good amount of time, unlike the originals campaigns which would take like two weeks to do now (yes that was an exaggeration, but you get the point).

OpenGL5011d ago

Starcraft 2's campaign is at least 16 hours long, so a little over 3x the Modern Warfare 2 campaign.

f7897905011d ago

Who are you people who finish things so quickly?

FarEastOrient5011d ago

Starcraft II is actually a discount in comparison to Call of Duty, since this game is going to be used in world tournaments and years after Call of Duty 5 come out.

AuToFiRE5011d ago

think of it this way, if it didnt fit on one disc, why not include 3 discs in the package?, its a money grab, who is going to pay $180+tax for a game? i strongly believe in paying for games, but that is just way too much, like honestly, how many of you ACTUALLY have or can afford that to pay that for a single game?

f7897905011d ago

I bet a lot of people will by a legit copy and pirate the other two.

Zinc5011d ago

They have said the other 2 with be treated as expansions and will be priced accordingly.

rumplstilts5011d ago

The other two are expansion packs numb nuts.

Probably 30 to 40 dollars each. 120 -140 for a massive and incredibly well crafted gaming experience that I will pour hundreds of hours into? Yes please.

MMFGaming5011d ago

Another person who clearly hasn't played the game.

The Terran campaign has better production value than most $60 games. Never mind the insane multiplayer that comes with it too.

The expansions will not only add ANOTHER campaign to the game, but it'll expand on the multiplayer as well.

Arguing out of ignorance is pretty pointless.

+ Show (1) more replyLast reply 5011d ago
ThanatosDMC5011d ago

Last night there were only 22,000+ starcraft 2 players on battle.net 21,000 of it was in my region which is NA. I hope the game wasnt pirated big time. I thought it sold millions??? Where are they?

Matthew945011d ago

im pretty sure the game is region locked

ThanatosDMC5011d ago

I wouldnt know. I just see it when you log into Starcraft 2 and you'll see the player count being advertised on the top right hand corner saying how many people are logged into Battle.net, people playing starcraft 2, and how many are from my region.

Can people even play SC2 without being on battle.net???

Letros5011d ago

You can play offline, yes

ThanatosDMC5011d ago

I know you can play offline after the authentication online but you wont get the achievements and unlockables. But i meant, could you actually pirate the game and be able to play it or did their protection got cracked all ready? Sorry for the confusion.

Matthew945010d ago

its been pirated but i thinks its single player offline

not that i would care about pirating it....

+ Show (2) more repliesLast reply 5010d ago
duplissi5011d ago

.... wait its the same length as mw2!!? thats pathetic..... thats criminally short if true, and you are defending it! wtf?

Rhapsody_5011d ago

Thats not even close to the truth, on normal it took me around 20 hours and i have fairly good experience with SC (but still a casual player- no hotkeys etc.) Listened to every line of dialogue, watched every cutscene etc.

duplissi5010d ago

oh good, cause that had me worried... i would be soooo pissed if blizzard let activision taint sc2 like they way acti fucked up cod..

+ Show (4) more repliesLast reply 5010d ago
killyourfm5011d ago

Approving this only because I can't wait to see how many people avoid your site after this.

Dance5011d ago

this game deserves to be bought

Microshock5011d ago (Edited 5011d ago )

I wouldn't say it has 1/3 of a campaign. Just because there's planned expansions doesn't mean they gimped this one.

But yeah, a true SC2 player is going to HAVE to buy those expansions because just like Brood War for SC1, it'll have MP add-ons too.

Meaning that your copy of SC2 has considerably less value until you buy those. And judging on how much the WoW expansions cost, it'll be 40 bucks.

Cairnius5011d ago (Edited 5011d ago )

The Terran campaign isn't what was gimped, but the story. What about Kerrigan, and Zeratul? They deserve to have their own narratives now, just like Raynor defines the Terran campaign.

Starcraft is a story about all three races, and how they're interwoven together. We waited 12 years for the story to continue, and we only got a third of it.

Rhapsody_5011d ago

Look at it like this, blizzard wanted to tell a proper story for each of the three races this time, do you really expect them to give us 3 full-length games for the price of one?

I cant imagine this terran campaign reduced to 1/3, for that reason i think it was a perfectly good decision to split the campaigns into seperate releases.

gravemaker5011d ago

it plays just like the first one...no reason to buy it except for good gfx

Cairnius5011d ago (Edited 5011d ago )

This has been my experience so far, as well. They should have called it Starcraft 1.5, not Starcraft II. I expect a little innovation in my sequels. Maybe I will find it the deeper I get into the campaign, and the change of having something to really do in-between missions is nice, but what really matters is the gameplay, but it's virtually identical to the same game we got 12 years ago other than the graphics updates, and when the going gets rough, you're not looking at the graphics, you're ensconced in micro.

Any discussion of this game is going to be plagued with the fanboys, of course, and the video game press has every motivation to not be thinking critically about this game so as not to jeopardize their access to Blizzard...but giving this game 5/5 is ridiculous. It's far from a perfect game.

iceman29295011d ago

I disagree in that they should call it Starcraft 1.5.
What sort of innovation are you looking for? Why would you change perfection? The SC formula is amazing, so why not keep it more or less similar? It has a brand new story, which is amazing, and updated graphics too. What else can you ask for?

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil3d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19922d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop2d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead2d ago (Edited 2d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle2d ago (Edited 2d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom1d 16h ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor2d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog2d ago

The 'tip' is me buying your game in the first place.

S2Killinit2d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie2d ago (Edited 2d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 1d 16h ago
H93d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts2d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H92d ago

No it's as well in a every country that wants to amercanize

bloop2d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum2d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai3d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville2d ago

Maybe the CEO could earn his money based on tips.

mastershredder3d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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50°

Blizzard Entertainment and NetEase Renew Agreement to Bring Titles Back to China

Blizzard and NetEase have announced that Blizzard's games will return to mainland China under a new publishing agreement.

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blizzard.gamespress.com
AdonisIsBeast4d ago

Chinese propaganda incoming. Thanks Microsoft!

50°

Disney adds Blizzard and Ubisoft veterans to its games leadership team

Top executives including games boss Sean Shoptaw have also been promoted…

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videogameschronicle.com