Girls, gadgets and guns; that is what James Bond is famous for and boy are there a lot of them in this game. The gameplay is smooth and fun if not challenging. It's an interesting hybrid between a first-person shooter and third-person action game with a cover system tossed in.
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.
As far as i remember from 1 day ago, there were 0 ZERO gadgets in the whole game, ZERO.
There wernt no bond girls either
the only thing that might be true in that sentence is the guns part.
cant believe they made a bond game/film without gadgets or cars with guns and missiles built in, its like taking stealth away from MGS4 and just handing snake a big ass gun just shooting everybody down while running about