What better way to spend your weekend than with Neil Hickton-Collins, Andy Buick and Smiley Dave? Name one other thing you’d rather be doing. The boys are back in town with another Expansive Vodcast, this time talking up their experiences at Rezzed.
The guys talk about their games of the show, what they thought of this year’s event and then finish things up with an interview. Yep, we’ve got a full video interview with John Ribbins from Roll7, the guys who made the awesome OlliOlli.
John talks about the team’s latest game, Not A Hero, explaining the game’s background, why Roll7 now have a reputation for creating horrendous controls and what exactly is meant by 2.3/4D
Basically, it’s the best The Expansive Vodcast show yet.
James writes: "Are you a fan of the hilarious video game publisher, Devolver Digital? Then check out this list of 5 hidden gems published by the studio."
Gris is a good game. Absolutely amazing art style, one of the best looking games I've ever played, with a great soundtrack, but a clever puzzle platformer too.
Devolver Digital has published some amazing Indie games over time. Shame there’s no mention of Katana Zero.
I finished Observation earlier today and loved it.
VGChartz;s Adam Cartwright: "For a console that can only really be seen as a commercial failure, the PlayStation Vita did extremely well for itself in terms of software – more than 1500 games are available for it and that figure is surprisingly still growing each week, despite the hardware being discontinued earlier this year and despite the rhetoric suggesting it’s only a good machine for indie 2D platformers and niche Japanese RPGs.
Unfortunately certain genres didn't receive any representation at all and act as glaring holes in the Vita’s software library. Some of these just aren’t particularly popular on consoles in general, such as city builders, which have been niche for years. It’s these genres I’m aiming to look at in this article – what they are (including examples of some modern entries in the genres), why they weren't represented on the Vita, as well as some suggestions about what alternatives are available to scratch that itch."
VGChartz's Adam Cartwright: "This is the sixth entry in a series of articles I’m writing that will look at all of the games available in a particular genre on the Vita. The articles will highlight all Vita-native games, as well as any backwards-compatible PSP and PS1 titles that can be downloaded in English (i.e. from the EU or NA stores), and will include some commentary on how well those games run on Vita and whether they fill any missing gaps in the library."