Maybe the only confirmed detail we have about Mass Effect 4's story is that it won't star Commander Shepard. Beyond that, we don't have a clue how BioWare will continue the series. They've got an entire galaxy and millions of years of history to draw on for the next game.
Here are a few different ideas that BioWare could use for Mass Effect 4 and beyond. None of them are perfect but each could make a great RPG.
Game Rant Writes "Canonicity can be a tricky nut to crack in franchises with continuing narratives, and that's something Mass Effect 4 will need to contend with."
wow gamerant forgot mass effect 4 came out years ago number 6 and 7 were cancelled.
The new mass effect which can be called number 5 will not have any of your choices why you might ask?
Well dragon age keep were your choices from number one can been seen in number 3 got unplugged from number one and number 2 is finicky.
Dragon age on pc requires a mod to get past the server login and non of your choices get uploaded to the keep even the dlc no longer works sense it needs a server check.
On xbox i teseted this only though local saves i was able to transfer choices from one to too but 0 of one dlc would work.
So if the more popular dragon age series is in this state why would they care about your mass effect choices?
Oh and that remaster that was tossed out still has day one issues and number 3 is still hard to play on pc do to lighting issues and ram limits imposed from 2014.
My expectations for the next bioware 2.0 titles is very low.
Game Rant Writes "Mass Effect 4 will likely treat Mass Effect 3’s Destroy ending as canon, and this gives it an opportunity to explore a post-apocalyptic galaxy."
Destroy is the best choice. Bring the relays back over the course of a new trilogy, maybe right at the end of the first game. Say it was Cerberus, Salarians or a bunch of keepers that created a relay.
Game Rant Writes "Mass Effect 4 has plenty of opportunities to change a lot about the franchise, particularly in the protagonist players can create."
“Mass Effect 4 Needs to Make One Major Change with the Protagonist“
To make sure the main characters face isn’t tired with the released game?
"Why not go forward in time with ME4, then, and let us see the continuing ripple effects of choices made from the other games?"
No. The next Mass Effect is the start of a new trilogy with its own story and characters. It has nothing at all to do with Shepard's story, so there isn't any reason to continue the save file from the previous trilogy.
I think a great idea for the story would be if you play as a mercenary, this gives you excellent variety in the types of missions that you could do while also providing significant moral choices. Do you want to do missions that only adhere to your own morals, allowing you to acquire trusted friends, or will you accept any mission for the right price, maybe giving you powerful equipment but making enemies out of the government and having hits placed on you.
I had a conversation with somebody about this the other day and a few thoughts popped into my head.
Go Back...
We know that the Leviathan's considered themselves the original Apex race... but they created the Reapers as a way to preserve true organic life. They saw their subservient races creating synthetic life which lead to mass destruction, just as current story line arc features Quarian and Geth civil war. It was the original synthetic 'intelligence' that the Leviathan's created with lead to the Reapers as we met them in the series, in just another one of their innumerable cycles of destruction.
Give me a story line pre-Sheppard where I am dealing with completely separate events and races at some unknown interval in the Reaper Cycle.
Give me a story of the Leviathan's conquest to control the other species of the galaxies... from the Leviathan's view or the subservient species'.
We don't need to know right away that we are watching something pre or post Reaper invasion. If one thing is known, it's that as time passes and generations succumb, histories importances diminish. As the species of Mass Effect age and generations pass, the importance of the Reapers will diminish in the eyes of the new races. The Reapers did sit in deep space, what's to say that some story element doesn't take them back out of the known systems for a million years.
My point is, there are numerous ways to expand on the lore and story telling with the series without establishing any single ending to the 1st mass effect trilogy.
If they do utilize a post reaper story line I would suspect that they use the synthesis ending as it would the most desirable and offer a new avenue for a story and human dynamic that hasn't been told.
First Contact War would be an interesting setting.
With info i know about Mass Effect i only see two possibility's for "ME4":
1 - You play as Shepard's child in the near future or direct descendant few thousand years after ME3 as human, asari, quarian, turian, salarian, krogan etc. or maybe even some kind organic AI cyborg ?! Enemy could be some ancient race (with virus like characteristics) from another galaxy (Andromeda ?!) that has arrived to Milky Way galaxy to take over.
2 - Put it 50000+ years after ME3 with something like DA:Origins with a lot of old and new races to play and learn about their past then just create some terrifying enemy that is coming from deep space cuz Reapers failed their task so they are coming to clean their mess up.
...so with both scenarios you could have something like Genesis to create your own history of previous 3 games and the just play Mass Effect 4.