60°

PlayStation Euphoria Cast – Episode 32 – Gamescom 2013 Wishlist

On this episode of the Euphoria Cast, join Andrew Flores and Chris Penwell in their discussions of PlayStation All-Stars, Gamescom and Tearaway. What will we see from Europe’s largest gaming event?

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playstationeuphoria.com
3914d ago
tripper1823914d ago

^ That would be amazing. I would also like Medi-evil and Parasite Eve. I could probably name a bunch of games i would like to see revived.

80°

Agent: Rockstar's PS3 Exclusive That Never Escaped the Shadows

No game proves how quickly things can change in terms of ethos at a studio quite like Agent.

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culturedvultures.com
XiNatsuDragnel27d ago

I wished agent was revived so badly

Skuletor27d ago

Rockstar's game outpost has steadily declined since HD console gaming started . Hell, they were releasing new games every year since the PS2 launched, up to the start of the 7th gen.

590°

First leaked screenshots surface for Rockstar's canceled Agent

It appears that the first screenshots for Rockstar's canceled spy game, Agent, have been leaked online.

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dsogaming.com
purple101113d ago

I thought this got cancelled then rolled into LA Noir

Also, does anyone remember the feature they were supposed to have where you received a text in the game it came to your actual mobile phone?

SonyStyled112d ago (Edited 112d ago )

If I remember correctly, LA Noire was being developed by Team Bondi under a 3 game exclusivity contract with Sony. For some reason the contract was terminated and development of LA Noire by Bondi was cancelled, but resumed by Rockstar half complete and released as multiplatform. Agent was supposed to be an exclusive title by Rockstar in return for LA Noire.

I’m sure there’s many more details I don’t remember as it was 15 years ago. Some of GTA5 is recycled from Agent though

Team Bondis wiki page
https://en.m.wikipedia.org/...

Santouryuu112d ago (Edited 112d ago )

Iirc, sony terminated the contract because of the developers beeing mitreated by rockstar. Rockstar was "supporting" with the development.

Found it.
Source:
https://youtu.be/KO53rj04-l...

ocelot07112d ago

Was that not the Agency? Another spy game Sony was working on.

TheColbertinator112d ago

That's the one. Sony Online was in charge of that one and were the team responsible for Everquest

Profchaos112d ago

Nah la noire was always something different the link between la noire and aren't was that Sony was originally going to obtain exclusivity to it. Sony was instead offered agent as a PlayStation exclusive if they allowed Rockstar to reneg and make la noire a Multi plat

porkChop113d ago

I've already seen quite a few of these years ago. But still, it's a shame it was cancelled. Hopefully one day we'll get another globetrotting spy thriller. Maybe MS can get the rights to Alpha Protocol from Sega, or have Obsidian make a spiritual successor.

thorstein112d ago

Our go old school with Golgo 13 out Rolling Thunder..

Great IPs that could take a swing at reviving.

TheColbertinator112d ago

Interesting. My type of game and unfortunately never surfaced.

XiNatsuDragnel112d ago

I wished we got revival of agent tbh.

112d ago
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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK252d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT253d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto253d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007253d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack253d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai253d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto253d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666253d ago (Edited 253d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666253d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein253d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69253d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai253d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto253d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai253d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto253d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 253d ago
zumlauf14253d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai253d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro253d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein253d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721253d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad253d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM253d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 253d ago
anast253d ago

People cried this game was too short. No people are crying because games are too long.

isarai253d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast253d ago

Thank you for the ok. I needed that.

RaidenBlack253d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast253d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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