Everyone wants to drive like Ken Block. Yes, even you. Just admit it. There, doesn’t that feel better?
Release date and expected launch time for when the Fallout 4 next-gen update will come out along with how to download.
WTMG's Leo Faria: "A Difficult Game About Climbing is obviously frustrating, and I don’t exactly think it’s a fun pasttime, but it’s exponentially more enjoyable than the horrendous Getting Over It With Bennett Foddy. It’s actually beatable with enough trial and error. Its mechanics, whilst not exactly polished to the brim, work as intended, with no intentional input lag. It’s still clearly meant for Let’s Play youtubers to film themselves losing their minds over it, but it can still be a passable challenge if you’re up for the task."
WTMG's Leo Faria: "I loved that New Star GP ended up being nothing like what I was expecting from it. I thought I was going to get a simple and straightforward love letter to Virtua Racing, only for it to be something more akin to the best F1 racing games from the mid to late 90s, with a perfect blend of accessible physics and simulation elements. New Star GP is adorably retro in its visuals and vibes, but it’s got some surprising amount of depth and an interesting career mode. A little hidden gem in the racing scene, without a doubt."
No.
GT6 will.
it can learn you track layouts, race craft etc but in general driving aspects no. the physics are not realistic enough and that goes for GT as well. I no both sets of fans like to claim they are realistic but they are not, have a go on iracing and you will no what I mean.
If anything, I find the people that actually drive in real life play crap in racing games and then those that don't drive in real life are bloody good in-game.
I'm a huge GT6 fan as well. You guys think GT6 is more of a realistic driving sim than Forza 5? Back in the day - yes GT3 and GT4 were my "go to" driving sims for sure.
Heck no. Just like flying in simulators and PC game simulators will not make you a better pilot. We pilots obtain flight hours in a plane in the air, because simulators are tuned to be sensitive and exagerrate real world performance of the aircraft, weather, and how those two interact. Nothing beats the real thing.