Default Prime editor Mike Patuleia takes a look at the upcoming game schedule for the PS3 and XBox 360 and wonders why, with publishers looking to only maximize profits these days, are there are some games only coming out on the current generation?
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Over the last 25 years, there has been a fair few South Park games, and here GameSpew has ranked them all from best to worst.
We are going to see a lot of crap South Park products since they sold out to paramount years ago. It's their IP they can sell out, of course; it just means the quality of their show has tanked and other products as well. Nevertheless, they put on excellent musicals, but those haven't been sold to a mega corporation.
Loved the RPGs but never played the others. Have to track them down. Still not sure about Snow Day though.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Last of Us! ^~^
Luckily, where we are gaming technology wise, even the old hardware (PS3, 360 and WiiU) is adequate enough that developers can now almost always release for both old and new hardware, and both demographics of gamer can experience a full and satisfying "good" game. Most gaming experiences right now and in the next couple/few years will be perfectly doable on both, with the only real drawbacks are lower quality graphics and maybe a slower framerate.....but stiill a fine experience.
Only the future games that will be REALLY showcasing new hardware will you see games just not possible on PS3 and 360 without being cut to pieces. But imo, pretty much gone are the days when a gamer like me will get conned into the PS2 port of GRAW2 for example (*shudders*), expecting it to be the same game just with downgraded graphics and less people online. The PS360 version of CoD Ghost and BF4 for instance, truly will be just downgraded graphics and less people online. They aren't going to be chopped up, useless games that no one would really want to play like GRAW2 on PS2 was.
It's certainly time for next-gen hardware, but that's really only because PS3 and 360 have so little RAM. If they both had like 4Gb, they'd both hardly be maxed out yet even.......at least imo considering how much devs can do with what little is there now.
A game should be released on as many platforms that can host it IMO. unless of course its first party.
Personally I hope every major title from 2014 on is only PS4/XBO/PC. PS3/360 will be 7/8 years old when the new consoles come out. Technology has advanced a lot in that time and it would be nice to see the big games fully utilizing it. The problem with releasing on older systems as well is that the basic game design gets limited to that hardware (and 512mb ram). I've been playing PS3/360 games at higher resolution and fidelity on PC for years. It's the core game that needs improving now.
By Fall 2014 on the biggest AAA releases, by Fall 2015 for all others. The last thing I want to see is developers holding back on what they can do with the PS4 and XboxOne's power, because they want the PS3/360 versions to look and play the same in comparison.