50°

Steve Jackson On How To Survive as an Indie

We talk to Games Workshop founder, Fighting Fantasy gamebook writer and professor of game design at Brunel University, Steve Jackson.

"Follow your dream. It is indeed a tough market out there. But if it works you will never regret being your own boss," he tells 100% Indie.

We're not worthy! We're not worthy!

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100percentindie.com
80°

Dungeons & Dragons' Latest Update Finally Fixes Monks, And Pretty Much Everything Else

D&D's Unearthed Arcana Playtest 8 has Wizards of the Coast offering some great tweaks to monks, bards, and barbarians as the pieces fall into place

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thegamer.com
40°

How is Dungeons & Dragons different to videogames?

Dungeons & Dragons and videogames are both 'games' goes the general understanding, but how are they inherently different to one another and what is it about their designs that cause us to interpret them in wildly disparate ways?

Join Indie By Design's John Robertson and Stace Harman as they discuss the fundamental approaches to design that lead to videogames and Dungeons & Dragons being viewed, by their players, as very different entities to one another.

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indiebydesign.net
80°

Every new beginning comes from some other beginning's end

10 Years Ago This Month: Microsoft announces Ensemble's closing time months before it wraps development on Halo Wars.

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gamesindustry.biz