The essential stages of video game history.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
The Epic Games Store continues to dish out free games and you can add two more to your library this week.
Chronos? No. That level should be changed to Poseidon's. That one is up there with some of the best gaming experiences ever.
Great list except for Halo "The Library". That was the worst level in the game and one of the worst I've played in general. It was repetitive, long and boring. The game had a bunch of great levels, pick one of those.
Also MGS should be on that list and, this will probably get a lot of hate, but playing COD 4 levels for the first time provided some awesome experiences.
From this list i agree with:
Uncharted 2: Among Thieves - (TRAIN)
Half-Life 2 - (Dark Energy)
from not webpage:
Sonic the Hedgehog 2 - Green Hill Zone
Revisiting Shadow Moses in MGS4
The first level from 007 Nightfire, in Austria(PC VERSION)
I MUST add in at least two levels from Chrono Cross:
SPOILERS:
Fort Dragonia: You spend a couple of hours going through the "puzzles" in one of the most interesting parts of the game (that also happens to be part of dream sequence in the beginning). Only to have your bodies switched with your main enemy and helplessly watch him stab Kid.
Dead Sea: Easily one of the best looking, well designed, and most interesting section of the plot in the entire game. It also has quite a bit of references to the masterpiece Chrono Trigger that are essential to the overall plot if you want to truly understand the series.
Also, Xenogears:
Kislev Sewers: One of the hardest areas of the game, best designed, and back when I originally played it, felt like a horror story. The boss in the area is named Redrum (Murder) and was incredibly difficult the first time you fought him.
While I'm not sure of the exact name of the area or chapter, The Origin of Id: This is about a 30 minute section of the game where everything comes together. This game has one of the most complex, deep, and controversial stories of any RPG ever made and this is the section where you finally understand who Fei, Id, Wiseman, Lacan, Kim, and Abel actually are and why they are here.