Everywhere you look you see titles in this genre dying... Could 2013 being the year they’re slated to disappear?
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
It'd be nice if someone came along and breathed some life into MMORTS's, and did something like the Buy to play model instead of free to play. Or, even subscription based. Funny to think, but I still would pay monthly for a game that I thoroughly enjoyed. I've consistently played WoW for almost 10 years now, and pay for that.
I was really sad to see Age of Empires Online go the way it did. Not becuase I thought it was a good game, but because I have such fond memories of the genre.
What I'd love to see is some sort of MMORTS/Civ crossover...THAT would be something...
RTS isn't mainstream last time i checked but there's always gonna be some good games around i believe.
Name one persistent "RTS" online that doesn't have a major cash shop problems? Tiberian Alliances, Stronghold Kingdoms, Lords of Ultima, etc. All of them are so drenched in Pay to Win it's not even enjoyable, and the graphics are sub-par too. WTB Persistant Warzone 2100
In my entire life, I never really thought MMORTS were anything big. I follow variety of games pretty close, and MMORTS never really come up on any major radars. Its just not a very attractive idea.