10°

Sins of a Dark Age - 9 ways it's unlike any other MOBA

GamesRadar - When we last saw Ironclad's Sins of a Dark Age, it was a totally original multiplayer game, mixing the most interesting elements of League of Legends with real-time strategy-style multi-unit control to create an utterly unique experience. We were excited about this breath of fresh air in the MOBA genre, but... well... it didn't work out. After months of work and hundreds of thousands of dollars were spent on this "Commander" system, Ironclad decided to drop it and move the game in a different direction--one that should be more familiar to fans of the genre.

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gamesradar.com
10°

Top Five Sins of a Dark Age Features

There's no denying that the moba genre has come to dominate the online rpg market. These days, it seems that every person and their brother is putting out a new moba. All of these games tend to share certain features (heroes, defense towers, minions, etc.), but it is refreshing to come across one that has some distinct features that put some interesting twists on the standard gameplay: Sins of a Dark Age. MMO-Play examine the top five Sins of a Dark Age features.

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mmo-play.com
40°

Chasing League of Legends: Here’s every upcoming MOBA we could think of

GamesBeat We list every upcoming MOBA we can think of, from those in open beta to others barely just announced.

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venturebeat.com
20°

Sins of a Dark Age is on Steam Early Access for $5

Ironclad has been developing Sins of a Dark Age for some time now. Sins of a Dark Age is Stardock's predecessor to, and set in the same universe as Sins of a Solar Empire, focusing on MOBA-style combat and leveling. It is now available on Steam Early Access.

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savingcontent.com