Leading up to the long awaited Sly Cooper: Thieves in Time, Sony has released a demo for PS3. We take a look at the opening heist of the game and how Sly holds up 8 years after his last release.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
I downloaded this from the American store last night and have to say it's absolutely fantastic. As well as the crisp cell shaded environments and characters (the colour choice of which makes them stand out beautifully from the backdrops) the little touches in the menu systems are a joy! Even collecting coins is slick and satisfying. I was on the fence about this but I'm buying it for certain now.
looks like how a platformer should be.
i was amazing even on the vita, there truly isnt a real big difference between vita and ps3 version sly 4 is literally just a steal.
I just hope the game is more open then the demo, where do i go just jump to the blinking light and the Enemies were to easy. Ive got a feeling this games not gonna be open at all i'm not bashing i want this game to be good but it looks to me its for 5 to 7 year olds