1UP - Expanding on what makes Bethesda's games special is the way to go.
Four Fallout games break into the European Top Ten following TV show launch
Truly impressive!
European Weekly Top 10 (Digital + Physical)
1 Fallout 4 (Bethesda)
2 Helldivers 2 (Sony)
3 EA Sports FC 24 (EA)
4 Grand Theft Auto 5 (Rockstar)
5 Call of Duty: Modern Warfare 3 (Activision Blizzard)
6 Red Dead Redemption 2 (Rockstar)
7 Hogwarts Legacy (Warner Bros)
8 Fallout 76 (Bethesda)
9 Fallout: New Vegas (Bethesda)
10 Fallout 3 (Bethesda)
I've been playing FO3 and NV and will no doubt start up 4 again when the current gen patch drops.
If you were excited about the Fallout 4 London mod, we have some bad news for you. The mod has been delayed indefinitely thanks to Fallout 4 next-gen update.
Not a bad thing. They've even shown excitement at what the update could bring to making things better for them. More work? Yeah. But, still a good thing overall.
I think this looks pretty great so they should take as much time as they need.
It’s kind of shame however we’ll probably never get to see an official Fallout London game or anything set in the UK now because of the mod.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Number 1 on my wishlist is just don't be as EASY as Fallout 3 and it's expansions were, they were still awesome to play through, they were just to easy with VATS. And don't be anything like Fallout: New Vegas.
I think New Vegas's dialog choices were the best. FO3 and Skyrim have many Black or White choices, but FNV had some tough decisions to make.
One thing I would like back is a better perk system like FO3 had. New Vegas didn't do it that well. Not only, should we get perks for leveling up, but also for doing things in game (ie stabbing the Oasis tree or radiating yourself for the Survival Guide) so that you reap a greater reward than a weapon or armor. I would also like to see a skill tree in the next fallout game. Maybe if the main character was a bit of a robot (after an accident or something) you could link wires together(skill branches) or just make a tree we can focus on. Skyrim did a really great job of that.
Weapons should be more involved. I loved FO's crafting system and I think it would be great to focus more on a good crafting system.
Companions. New Vegas did this perfectly. Companions having story arcs is brilliant. Improve them a bit.
I would skip the faction system this time. I like the civil war branch in Skyrim, but I think that new Vegas suffered a little from having 4 huge branches that lead entirely in a different direction. I think there should be one main story path but with other clan/faction quests, side quests and tasks. The ES series always had a good structure to unmarked quests, and keeping track of them in Fallout was hard because they were just notes and tapes making it tough to pursue.
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They should bring the survival mode from New Vegas.
Better enemy Ai's
More rare weapons
No more Multi endings
Horrible Weather
Build your own house/Town invite NPC or your friends to live
I love the ideal in the artical, which explains having an effect on the world.
Example: killing a father of 3 in a town or whatever, then seeing the kids struggle, or in a deffernt town. Or going back to lets say their farm and you see their crops completely dead and inside the farm you fine 3 skeletons.
I'd love a realistic survival Fallout. Similar to the Hardcore Mode seen in Fallout NV but with more detail and realism.
I think it should actually feel like you're trying to survive out in the wasteland and every move you make should be carefully calculated. There should be no stimpaks to give you your health back, just medicine and bandages to help take care of the wounds.
Day Z is a good example of what i'm trying to explain.
You should also have the freedom to use ANYTHING at your disposal, and I mean ANYTHING. Breaking windows and using glass as weapons or breaking the legs off of chairs to make blunt weapons and also the ability to combine things to create weapons.
You should also be able to make your own gang and give quests to other Ai's.
better engine
meaningful story