A look at how the need for search engine traffic is causing game of the year awards to be pushed out too early.
Fighting the Automatons just got easier in Helldivers 2, as Arrowhead Game Studios surprise drops two new Stratagems for PS5 players.
As the article states these weapons are specifically a PS5 update, do we know when they'll come out on PC?
"The Montreal-based (Canada) indie games developer Blindspot Games (the indie studio founded by veteran developers from online tactical multiplayer titles like Blood Bowl and Tom Clancy’s Rainbow Six Siege) today announced with great excitement and happiness that their turn-based sci-fi strategy game "The Hexadome: Aristeia Showdown", is coming to PC via Steam in 2024." - Jonas Ek, TGG.
"The Seattle-based (Washington, the US) indie games developer Spiderweb Software, are today very happy and excited to announce that their open-world CRPG “Geneforge 2: Infestation”), is now available for PC (Windows and MAC) via Steam, with an iPad version coming in the near future." - Jonas Ek, TGG.
This was very interesting reading, but I'm not quite sure that people make it to be about search engines. I thought generally the logic would be that having an article out early would draw readers, and that people would feel kind of 'done' with 2012 by early 2013... then again I'm not a specialist on anything else than ice.
More of this, please.
Very interesting take on GOTY awards and this also applies to a lot of trends in the gaming online news industry!