40°

Leatharian Studios Interview: “We strive to deliver near AAA quality and half AAA prices”

GC writes, "Leatharian Studios is a passionate studio that prides itself on trying to get us story driven, cinematic, AAA quality games that won’t hurt the wallet. We delve into the mind of Millan Singh to prize out his thoughts on his studio and upcoming game, Wake Up Call."

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gamingcapacity.com
30°

Unreal Engine 4 Stealth FPS, Wake Up Call, Effectively "Put On Ice"

OnlySP: In a bit of disappointing news today, we got an email from Dark Synergy Studios updating us about the status of the upcoming Unreal Engine 4 stealth FPS game, Wake Up Call.

550°

First Work in Progress Gameplay Screenshots of Unreal Engine 4 Stealth-Action FPS, Wake Up Call

OnlySP: Millan Singh, the Creative Director of Wake Up Call, the upcoming next-gen stealth-action FPS, has just sent us the very first batch of work-in-progress gameplay screenshots.

Axonometri3671d ago

Too bad this game will only be running at 688px × 350px. Either these guys need to read about optimization and poly count, or Epic has some serious issues with UE4.

Seriously, whats the point in showing "screenshots" that are so compressed?

Wingsfan243671d ago

It's not really that they're compressed, we're working on a new solution to deliver screenshots on the site just continuing to work on optimization at the moment. As of right now the shots are exclusive to OnlySP, but I'm sure Dark Synergy will put them up on their own site soon.

Axonometri3671d ago (Edited 3671d ago )

My point, UE4 does not run at 350 pixels, let's see the native resolution shots.

Wingsfan243671d ago (Edited 3671d ago )

Alrighty, will update the post without the slider. Check back in about 2 minutes.

EDIT: Updated, you'll need to click on the thumbnail to see the full resolution shot.

abzdine3670d ago

looks like garbage to me.
never been a fan of UE

ATi_Elite3671d ago

Everything is so Bright, Clean, and Pretty.

WHERE IS THE DIRT and GRIME!

the real world is not so shiny.

X-Ray Engine does rust and dirt so well while these new game engines are too clean.

NarooN3670d ago

X-Ray as in S.T.A.L.K.E.R. engine? Hell yeah man, to this day, the X-Ray engine has the best lighting I've ever witnessed in a game. Baffles me how so few games even today can match it. X-Ray looks insane when you start adding mods to it as well.

Dee_913670d ago

do you know what a work in progress is?

3-4-53671d ago

Looks good. Art style seems appealing without trying to be TOO "realistic" (dark & brown/grey)

Milesprowers3670d ago (Edited 3670d ago )

Not Epic's fault consoles are slow, people too dumb to build a PC.

TruthInsider 3670d ago

Generic fps with very average and dull looks.
Will be one of those games that is in the bargain bin after 2 months.

It's next gen ffs, give us something inspired.

ATi_Elite3670d ago

this game is gonna Debut in the Bargain Bin!

DoomeDx3670d ago

Everytime I see UE4 screenshots I see overdone reflections.

Its the only thing UE4 has going for it it seems :/

+ Show (3) more repliesLast reply 3670d ago
Axonometri3671d ago

Better... still compressed and odd size.. but I can see. Thanks... I really did want to view them.

air13670d ago

See what? What is it that you guys look for to know its compressed?

NarooN3670d ago

Compare & contrast JPEG with PNG. PNG is completely uncompressed and has larger file sizes, whilst JPEG is compressed to allow for smaller file sizes, for quicker downloads. A PNG file will maintain all of the original information in an image to ensure 100% quality, while a JPEG will "cheat" and maintain an overall decent representation of the original image.

You can easily tell if an image has been compressed by looking for "fuzziness", artifacts, blended colors, things like that. It's the same as recording footage with a digital camera and putting it on your hard drive. Play the raw footage, which is most likely uncompressed, and it'll look the same as it did when you recorded it. However, the file size will be massive as a result. 99% of the time, these videos will be re-rendered and compressed to have lower file sizes. Depending on the bitrate and codec used, the quality can still be great, but some of the original info gets lost and such, which can make the file size smaller.

Same thing happens for audio, like comparing 128kbps mp3 to WAVE or FLAC. One thing I've always hated about YouTube is how it absolutely rapes the quality of your video, regardless of how well you encode it, and it is still limited to 30fps after all these years. /ramble

air13670d ago

Thanks naroon! I never realized there are so many different options and just how bad and good each option is..

So what does xb1 use for the upload service I've done maybe a handful of videos and they don't look all that great I've noticed some look worse over time... Must be JPEG? Is something like that upgradable by firmware?

dale_denton3671d ago

was thinking the same man.. mirror's edge with guns?

ironfist923670d ago

So, basically Mirror's Edge.

air13670d ago

Yea but his foot looks like its in a weird position.

Clown_Syndr0me3670d ago

When I saw the picture I immediately thought "Mirrors Edge 2?".

modesign3671d ago

they stole mirrors edge, and lumped it in unreal 4. congrats.

Petro3670d ago

Well Mirror's Edge did use Unreal Engine 3. :)

barb_wire3671d ago (Edited 3671d ago )

Those shots remind me of a 'Star Trek' set on the TV show.. bright, shiny and all clean with nothing out of place. Kinda looks like that faculity in that Tom Cruise movie 'Oblivion' too.

Wingsfan243671d ago

Well this is just a test level so they can work with their core mechanics. If you search for Wake Up Call, there's some concept art that should give you a better idea of what they're going for.

Show all comments (41)
40°

New Concept Art for Unreal Engine 4 Stealth-Action FPS, Wake Up Call

OnlySP: Some new concept art has been released by Dark Synergy Studios for their upcoming Unreal Engine 4 title, Wake Up Call.

ThatKanadianKid3673d ago

Looks really interesting. Kinda gives off a strong Halo vibe, but who knows. Looking forward to seeing gameplay eventually.