GI.Biz Interview: Ubisoft's Michael de Plater

One of the new IPs launched late last year was Ubisoft's EndWar - a Tom Clancy-badged game that brought voice recognition software into mainstream gaming to good effect. But while it sold well, it was arguably drowned out by other big franchise and sequel releases.

Here, the game's creative director, Michael de Plater, talks about the challenges of launching a new IP, a new trend emerging for release dates, the inexorable march of technology, and the opportunities that brings.
Alternative Sources:
BIoodmask - contributor
Published: 133 days 12 hours ago | Interview | PlayStation 3 | Xbox 360 | PC | Industry News
 
 
 
10°

Industry News
AVP to Get Re-Reviewed in Australia
Industry News | News
Following today's news that Australian government is opening up 18+ game classification, it's been revealed that Aliens vs Predator will get re-rev...

Industry News
Industry Axings
Industry News | News
The gaming industry took quite a hit last month. With game sales down, many companies are feeling the squeeze, and some are being forced to layoff ...
10°

Industry News
SCEA Consolidating First-Party Quality Assurance
Industry News | News
Sony Computer Entertainment America is consolidating its first-party quality assurance operations, resulting in the removal of around 30 full-time ...

Industry News
Ultimate Soccer Boss Announces Christmas Tourna...
Industry News | News
Los Angeles, CA, December 14, 2009 – Ultimate Soccer Boss a free-to-play online soccer manager browser game powered by Digenetics' patented adaptiv...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News