CRI Middleware Co. has announced today that their middleware "File Majik Pro for Playstation 3" will be offered to PS3 licencee developers at no cost, starting June 2008 until March 2010.
File Majik Pro is a software that utilizes CRI Middleware's own data compression and expansion algorithms, and optimizes file arrangement of the game data to cut down the load time for games to less than half of it's original load time.
As explained by CRI's File Majik Pro Homepage, Load Time = Read Time + Seek Time. File Majik Pro is able to cut down the Read Time by the compressed data and the ability to unzipping them along side with the read time simultaneously; by re-arranging the data on disk in the order which they are needed will cut down the Seek Time. This also means the developers are able to fit more data onto the disk due to the data compression.
According to CRI, File Majik Pro is able to cut down the load times of:
Wii by reading 50mb off DVD, from 10.9 sec to 4.6 sec (2.4 times faster)
Wii Ware by reading 20mb off memory, from 2.3 to 1.1 sec (2.1 times faster)
360 by reading 450mb off DVD, from 36.3 to 15.5 sec (2.3 times faster)
PS3 by reading 200mb off BluRay, from 22.8 to 9.9 sec (2.3 times faster)
PSP by reading 20mb off UMD, from 11.1 to 5 sec (2.2 times faster)
NDS by reading 2mb off NDS Cart, from 1.4 to 1 sec (1.4 times faster)
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Editor's Note: The above are info translated from the original Famitsu.com article and CRI Middleware Homepage in Japanese.
Story URL links to a Babelfish Translation of the original Famitsu article.
Credit URL links to the Famitsu ariticle in Japanese.
File Majik Pro's Homepage is added as alternative source in both original and translated versions.
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They tried to turn it into Call of Duty and it killed it off. They should reboot it and go back to it's roots. But they'd ruin it with online-only/multiplayer style bullshit so why bother? I have very fond memories of these games, but this series can stay dead as far as I'm concerned.
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Will be interesting to see if this middleware application gets used now.
cool, if it is used
I see no big problem wit the PS3's current load times.
The install times it what needs cutting. Loading fine Installing not. Some games dont even have loads for the ps3 so what they going to cut then??? This is useless.
All gamez on the xbug 180 have abysmal load times.