30°

Users spend one billion hours in Second Life

Second Life creator Linden Lab has announced that "residents" have now spent more than one billion hours in the 3D virtual world since it launched in 2003, and generated more than $1 billion through the sale of virtual goods and services.

Linden Lab said that user hours grew 33 per cent year-over-year to an all-time high of 126 million in the second quarter of 2009. During the same period the in-world economy grew 94 per cent.
Alternative Sources:
Second Life Transactions Re... - industrygamers.com | By: Columbo
Sangria - contributor
Published: 67 days 7 hours ago | News | Gaming | PC
 
 

Showing: 1 - 2 of 2 Comments
Shut this user up Let user speak
TheKonspiracy - 67 days 10 hours ago
1 -
Meh, I can pull that off in a SNGLE evening.
Shut this user up Let user speak
adsaidler - 67 days 6 hours ago
2 -
what a waste of time
Add Comment (Gamer Zone)
Gamer Zone Posting Guidelines
The Gamer Zone is for members who want a more friendly and civilized discussion. This section is heavily moderated by the N4G staff, so leave your fanboyism at the door please. Members who are unable to behave in a mature and respectful manner will be temporarily or permanently restricted from posting in the Gamer Zone. Using words such as Xbots and Sony droids, or other words from the console war vocabulary, is strictly prohibited in this Zone.
Read More...
 
 
You must log in to post comments.
Username:  
Password:  
 
 
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News