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Samus and Link were designed for Marvel Ultimate Alliance

Both Link and Samus were planned for the Wii version of Marvel: Ultimate Alliance, but the idea was canned after Activision decided to put them in without permission (and in the PS2 demo version). Supposedly, Activision told Vicarious Visions (the developer, also a subsidiary of Activision) to include them to "please Nintendo." When the Link and Samus models were eventually shown to Nintendo, Nintendo knew it was the PS2 version (and they were done badly), so they more than likely told Activision to remove the characters immediately or see them in court.
Samus Video: Clips of Link and Samus along with other work done by the designer:
Alternative Sources:
ChiddaPotta - contributor
Published: 559 days 23 hours ago | Video | Wii | Gaming
 
 

Showing: 1 - 14 of 14 Comments
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sidar - 560 days 1 hour ago
1 -
WOW....thats just XD weird XD
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HeroOfCows - 560 days 1 hour ago
2 -
When Link was on the screen, why did a PS2 X show up for his button prompt?
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ChiddaPotta - 560 days 1 hour ago
3 -
it was first designed for the ps2, thus one of the reasons why nintendo got mad
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crck - 559 days 23 hours ago
4 - They look like they were done pretty well to me.
oh well
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Ri0tSquad - 559 days 23 hours ago
5 -
very weird
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Durffen - 559 days 23 hours ago
6 -
If they were in the game, then I would have bought it. But since the developers went and designed the characters behind Nintendo's back, AND for the PS2, it didn't happen.
7 sumfood4u | 559 days 23 hours ago - User only got 1 bubble - Show
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TruthbeTold - 559 days 21 hours ago
8 - Is it just me...
...or did Link and Samus look pretty bad? It was a nice concept, but I'm glad it didn't happen in this fashion. That being said, you'd think that Nintendo would be glad to have their characters exposed to a bigger audience. Especially since they'd be making money off of it. *shrug*
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M_Prime - 559 days 11 hours ago
8.1 -
yeah the models looked pretty low res to me.. samus is kinda blurry but i'm sure thats cause it was just a quick thing they did and if they were to get released i'm hoping they would have put lots of detail on them.

Even if these guys were in MARVEL:AA i would have not bought the game.. i rented it and i really liked the X-MEN games they did in the fashion.. but for some reason this game bored me.. i played for like 5 hours total in the time i rented it (2 weeks) and it didn't have staying power.. but people that love their comic books i know played the hell out of it.. I like comics but this game was MEH..

it was cool to have all these characters but sometimes it was too much.. and the graphics weren't the greatest (i expected more) though i like how the camera could be turned at will and with the WII it was by tilting the nunchuk and that worked well for me cause i didn't have to move my fingers and could fight and move the camera at the same time..
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Odiah - 559 days 11 hours ago
9 -
Samus looked okay, Link looked Old Skool.
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wiizy - 559 days 11 hours ago
10 - lol
it only leads to marvel making a huge mistake
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SteveZim1017 - 559 days 7 hours ago
11 - a metroid game
I think I really would have enjoyed playing a metroid game in that 3/4 birds eye view. Maybe make it a hunters game so you can control the other bounty hunters as well, change the HUD / controls a bit and I think it would be really fun.
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lizard81288 - 559 days 7 hours ago
12 - Sakurai: *Laughs*
it looked like they took link and samus from smash bros....from the n64 version! wow pretty bad looking...why not put master chief in the wii version and then show it too MS?...
;>_>

maybe if they didn't put link and samus in the playstation version...maybe they might have gotten away with it.
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G4drake - 559 days 7 hours ago
13 -
WHOA WEIRD AT EXTREME.

BUT THEY COULD PUT IN THE WII VERSION
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