Xbox One Interviews  

Caught up in 'ADRIFT': Adam Orth discusses his creation

15h ago - The gaming industry sure has its fair share of redundancies and repetition, as the fall release s... | PC

Interview: Microsoft's indie chief Chris Charla discusses ID@Xbox for Windows 10

15h ago - Windows Central discuss ID@Xbox for Windows 10, and the implications it could have for indie deve... | PC

Make the World / Break the World

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play. Give us your vote on Steam Greenlight! | Promoted post

Human Orbit, An Exclusive Interview

19h ago - rom the moment I initially read about Human Orbit, the upcoming game from Autelia Ltd, I was imme... | PC

Guitar Hero Live Gameplay FreeStyle Games Interview

22h ago - FreeStyle Games developer Jamie Jackson explains why 2015 is the perfect time to launch Guitar He... | Xbox 360

What's New in Wolfenstein: The Old Blood | GameSpot

22h ago - GameSpot - Last year's Wolfenstein: The New Order took us back to an alternate 1960s where the Na... | PC

InXile's Chris Keenan Talks Wasteland 2'S Xbox One And PlayStation 4 Debut

23h ago - InXile Entertainment is headed to both the Xbox One and PlayStation 4 later this summer, so we de... | PC

F1 2015 interview: Racing to towards the next-gen

1d 2h ago - Codemasters game designer Steven Embling gives the inside track on the upcoming F1 2015. | PC

Vanessa Hudgens Talks Guitar Hero Live

1d 7h ago - Actress and singer Vanessa Hudgens was at the Best Buy Theater in New York City for the unveiling... | Xbox 360

Naruto Shippuden Ultimate Ninja Storm 4 Preview

1d 21h ago - Bandai Namco previews Naruto Shippuden Ultimate Ninja Storm 4 in this exclusive gameplay intervie... | PS4

Interview with Andy Tuder of Project Cars

2d ago - Since the launch of the PS4 and the XBOX One there have been no shortage of driving experiences f... | PC

Shawn Kittelsen Interview: Mortal Kombat X, WWE Immortals, & DC Comics

3d ago - The writer behind DC Comics' Mortal Kombat X comic series speaks with Den of Geek about the serie... | PC

Beyond Flesh and Blood: In conversation with the Pixelbomb team

3d ago - Lead developers Phil Muwanga and Lee Blacklock join us along with community manager Jane McConnel... | Xbox One

Putting the Rock Band Back Together

3d ago - OXM - Harmonix Music Systems is not your average developer. Ever since its founding in 1995, the... | PS4

Thomas Was Alone Creator Mike Bithell on Why Freemium Is Not for Everyone

4d ago - NDTV Gadgets says: "Microsoft, however has gotten a lot of flak from indies for its policies on t... | PC

Tactics, Tension and Team Play - Designing Rainbow Six Siege | OXM

4d ago - OXM - We've gone big on Rainbow Six Siege in the new issue of OXM. We've covered attack and defen... | PC

We Talk To CyberConnect2′s CEO About Naruto Shippuden: Ultimate Ninja Storm 4

5d ago - Hiroshi Matsuyama spoke with Siliconera about the changes in Naruto Shippuden: Ultimate Ninja Sto... | PC

Steve Papoutsis – The final Visceral interview

5d ago - GamesTM: Leading up to the release of Battlefield Hardline and just weeks before he would leave... | PC

Exclusive Interview with José Teixeira, Developer of The Witcher 3: Wild Hunt

5d ago - The Witcher 3: Wild Hunt Visual Effects Artist José Teixeira explains various aspects of the game. | PC

Rivals Of Aether Gameplay Walkthrough

7d ago - Dan Fornace previews his new indie fighting game, Rivals of Aether, in this exclusive gameplay wa... | Xbox One

Xbox’s Phil Spencer doesn’t think VR is a ‘now’ thing

9d ago - "Head of Xbox Phil Spencer explains why he doesn’t think virtual reality is a ‘now thing.’" | PS4

Follow on Twitter

Now - Get the latest release dates for games, movies and TV Series from our Twitter page. | Promoted post

Microsoft (Still) Hasn’t Given up on Kinect

9d ago - GamesRadar - It might have fallen off the standard Xbox One bundle and into the realms of a separ... | Xbox One

Bossa Studios Talk Surgeon Simulator, I Am Bread and their new game Worlds Adrift

9d ago - Luke Williams and Tom Jackson from Bossa Studios discuss Surgeon Simulator, I Am Bread and their... | PC

Life after Prey 2: How Human Head recovered from cancellation

10d ago - Develop-Online: Human Head Studios takes us through the aftermath of having the plug pulled on... | PC

Assassin's Creed Chronicles - From Concept to Trilogy

10d ago - Ubi: Sometimes games are born from a single flash of inspiration – which was the case with Ass... | PC

Project CARS: Delayed to perfection

10d ago - Why a missed release date has helped this community-driven racer, according to its creator. | PC
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