Wii U Interviews  

Playtonic Games Explains Their “Gameplay Over Animation” Rule

2d ago - When Playtonic Games first unveiled Yooka-Laylee, the gameplay they showed off was in a small are... | PC

Playtonic Games devs: Gaming needs creative risks, respects Ubisoft's approach

6d ago - In a conversation Examiner had with several members of the Playtonic Games team, we spoke about w... | PC

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post

Inside The Indie Scene - Interviewing The Developers of Hive Jump

8d ago - "I recently had the great pleasure of chatting to Matt Donatelli, Game Designer on the upcoming H... | PC

Yooka-Laylee Developer Interview | GameXplain

10d ago - GameXplain chat with the developers behind Yooka-Laylee including Chris Sutherland, Gavin Price,... | PC

Kendall gamer ‘Godfree’ hosts podcast heard by hundreds of thousands a year

11d ago - Miami Herald writes: "Recently, the podcast had more than 700,000 downloads in a year. The show’s... | PS4

Inside The Indie Scene – Interviewing the Developers of Hollow Knight

11d ago - "Recently I had the great pleasure of speaking to Team Cherry, the developers of the upcoming ‘Ho... | PC

Best Buy Holds Google Hangout Interview With Splatoon Developers

13d ago - Best Buy is holding a Google Hangout discussion with the Nintendo dev team behind upcoming third-... | Wii U

ZeRo on his past and the future of Smash Bros 4

13d ago - The Super Smash Bros for Wii U champ talks shop in the run up to EVO 2015. | Wii U

The Man Behind Yooka and Laylee

20d ago - Playtonic: Steve ‘don’t call me Steven’ Mayles is one of the star names on the Playtonic call sh... | PC

Guns, Gore and Cannoli Interview - My Games Lounge

21d ago - An interview with the developers of Guns Gore and Cannoli who talk to us about the game and its c... | PC

Interview - Andy Tudor Creative Director of Project CARS

21d ago - Andy Tudor, the Creative Director of Project CARS, spoke about the game's history and development... | PC

Interview With Ratalaika Games The Team Behind Guardians of the Forest

24d ago - Hackinformer had the opportunity to interview Ratalaika Games. They are the makers of such mobile... | PS4

Exclusive: Behind The Scenes On Playtonic's Yooka-Laylee

25d ago - NLife: They say that the apple never falls far from the tree, and that's certainly true of UK st... | PC

The N64 era is back: Rare veterans on Wii U, triple-A development and its successor to Banjo Kazooie

25d ago - MCV: The creative director and studio head at Playtonic Games is about to debut his first projec... | PC

Tingle in Shovel Knight?!

26d ago - The guys over at Gaming Boulevard held an interview with Yacht Club Games and asked some Shovel K... | Nintendo DS

Afro Samurai 2: The Making of an Unlikely Sequel

26d ago - Gamespot: "Earlier this year at the Game Developers Conference, I spoke with Redacted Studios pre... | PC

How A PC Game Got Cross Platform Multiplayer With Wii U

27d ago - Dark Roast Entertainment is looking to bring their card game Lucadian Chronicles to Steam. It’s o... | PC

Iwata Asks - Xenoblade Chronicles X

28d ago - From the game world to the soundtrack, everything is massive in Xenoblade Chronicles X. In this i... | Wii U

Inside the Indie Scene - The Adventures of Pip

30d ago - The Adventures of Pip is out in 3 weeks, and Paul James of BGU had the chance to interview them... | PC

Legend of Kay Anniversary dev on the decision to remake the game, improvements, and more

30d ago - Legend of Kay developer on why the game was remade, technical aspects, what's been changed, and m... | PC

Contests For N4G Members

Now - Prizes for members like YOU! | Promoted post

Console Players Deserve PC-Style Graphics Settings, Project Cars Dev Says

30d ago - "Console owners should have just as much right to tailor their game to their particular preferenc... | PC

The Developer Of Forgotten Memories Talks About What Makes A Survival Horror Game

31d ago - Siliconera: In recent years, it has been indie game creators who have been bringing out the big... | PC

The Swindle, An Exclusive Interview With Dan Marshall

34d ago - Recently we had an opportunity to conduct an interview with Dan Marshall, the developer behind ga... | PC

Hisashi Nogami Interview: "Splatoon allows for adaptive playstyles"

34d ago - USgamer:"At a recent Nintendo event, I got the chance to sit down with Hisashi Nogami, producer o... | Wii U

Project Cars Interview With Slighty Mad Creative Director Andy Tudor

36d ago - PSLS - While at Bandai Namco’s Global Gamer’s Day 2015 this year, PSLS’ own Dan Oravasaari got to... | PC
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